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Combat Beta - Live!

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Sir Couri

Sir Couri

Posts: 55 Iron Posts by user Forum Profile RuneMetrics Profile
I know a lot of people that are just "devastated" about the new combat update coming, because it's "too complicated" or it "broke pking." I admit there are a lot of problems with it at the moment, but THAT'S WHY IT'S A BETA. People don't seem to get that. But overall, I like the fact that it is going to be based on skill instead of what items you have. I think people are upset that it isn't going to be easy anymore. I had a great setup for a prayer character that has been serving me well, but I go into the beta and find out I suck. After working with it for a while, however, I figured out a skill setup that suits me, and I don't suck anymore. It makes me strategize instead of just making sure I have strong enough equipment/prayer/food and clicking away. I think a lot of people are going in, upset because their characters aren't as effective, but I am pretty certain that it's because they aren't using the skills much. They are trying to just click like that old combat. It doesn't work. Also, the skills are going to be much easier to grasp as a new player, getting them over time. Already having most of the skills can be overwhelming. A couple of things I liked: the new prayer organization, condensing the defense, strength, etc, prayers is very nice and I like the icons. The new icon for restore is less misleading, because at a glance it used to look like a health restore prayer. Also, the new hue of the rune armor is much better; it looked too megamanish before. I sent a lot of bugs in, but I understand it's a beta, the point is that it isn't finished. I personally love the multicombat everywhere, because you can play with friends better now. If they have it so you get the kill if you had the first hit, it will stop people from stealing kills. I'm not sure I like the experience-only-after-kill change though. I'm sure many people are going to rage quit over this, but in the long run, people will get used to it, and I think many people will love it.

30-Jun-2012 01:35:11

WildZarosian

WildZarosian

Posts: 244 Silver Posts by user Forum Profile RuneMetrics Profile
overall, the beta seems good. i like that you need to stratagize...i just will miss the weapon specials...thats all I want to stay the same...seeing some of the other posts on here has helped me to see why the update will be improving the game; it will make the game better for friends to play together...but taking away the specs of weapons will be devastating...
i also think the abilities' icons b smaller, about the size of the old spell icons. the tabs should also be separated into each category; melee, range, mage, etc should each have its own tab with mage's spells and abilities kept separate.

30-Jun-2012 01:45:16 - Last edited on 30-Jun-2012 01:45:55 by WildZarosian

Raevanna

Raevanna

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
Oh yeah. That's one of the other things that bothers me... I do miss the special moves that some of the weapons had. Also appears that we no longer have poisoned weapons. My poison dragon dagger is just a plain dagger on the beta.

30-Jun-2012 01:55:37

Cinterz
Dec Member 2023

Cinterz

Posts: 594 Steel Posts by user Forum Profile RuneMetrics Profile
ok for the mage being stuck in a tough spot uhmm well ms. there's one issue with that statement and everyone will tell you this... bring tele tab in the first place because even in rs right now that's still slow to go to your spellbook.... seriously common sense is kinda useful these days.

30-Jun-2012 02:02:04

Cinterz
Dec Member 2023

Cinterz

Posts: 594 Steel Posts by user Forum Profile RuneMetrics Profile
if you notice with some of the skills like whirlwind for melee or whatever it is called it is an old ags spec with new animations just its a threshold. Jagex kept some specs they just named them differently and put new animations so keep a look out for some.

30-Jun-2012 02:03:15

Penny Layne
Jul Member 2005

Penny Layne

Posts: 570 Steel Posts by user Forum Profile RuneMetrics Profile
New combat is like a poor man's world of warcraft! The reason I choose to play runescape over boxed software packages is that i can relax, chat, and play all while I watch tv... only low levels of stress. Once the new combat kicks in, I'm more than likely going to be quitting. I don't want to have to strategize combat!
Jagex... please take the time to understand your brand!!! you're making changes that might bring in new, younger players, but these folks tend to chase the newest trends and won't stick around for years like us loyals.
I understand the need for jagex to change and update to stay competitive but try to evolve in a manner that suits your brand. Maybe come out with a new combat system that provides choices for your players... possibly the new combat system provides people with faster, higher experience levels than the old system which allows those of us who prefer to only whack away at monsters.

30-Jun-2012 02:13:32

DEVILDRIV3R
Jan Member 2011

DEVILDRIV3R

Posts: 204 Silver Posts by user Forum Profile RuneMetrics Profile
i made a post earlier, i still think that it'll be a pain in the butt for some people to re-adjust to the new cb system, it'll make it even harder for lvl 3's to get goin. but like i said before, jagex must be crazy if they are goin to follow through with this.... > :(

30-Jun-2012 02:13:52

Cinterz
Dec Member 2023

Cinterz

Posts: 594 Steel Posts by user Forum Profile RuneMetrics Profile
Ok person who said they like to play runescape and watch t.v at the same time so basically what you are telling me is that your extremely lazy like to afk and will make it no where in runescape what so ever.

30-Jun-2012 02:18:21

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