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BTS 58 More Lodestones

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Norrisaur

Norrisaur

Posts: 889 Gold Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
What in the world is wrong with you people? If you don't like the lodestones, DON'T USE THEM!!!! There are plenty of people out there, people like me, that really like lodestones. All of the things that Jagex has released like this. Lodestones, Toolbelt, Money Pouch, and yes, SoF! I love SoF!

Lodestones-It is easier to get around Runescape! That's great, helpful, and makes playing more enjoyable!

Toolbelt-Having all of my tools out of my inventory, having them with me everywhere I go, and having extra inventory space! What is bad about that?!?!

SoF-Free gold and XP, and sometimes some even better stuff! How could I NOT love that? It's awesome that the SoF exists!

If you don't like lodestones, then don't use them. Really. Why should the people that want them suffer just because you don't like having them there? We aren't being forced to use lodestones. They are there to make life easier! If you want to use them, like me, well, then enjoy them! If not, you better stop complaining on the forums, and just walk away from the lodestones.

Next time an update comes out that you don't like because "it makes the game too easy," JUST DON'T USE IT!!!!


Well done troll. Well done.

23-Jun-2013 19:09:07

Ronsterpwn

Ronsterpwn

Posts: 14 Bronze Posts by user Forum Profile RuneMetrics Profile
Really jagex... I agree, some lodestones are needed, but some are not. Especially not this wilderness one. PKers are just going to camp out there killing anyone who comes out of it. Make a safebox for that one at least.

Like others said, how about a requirement for each? (Nothing too drastic like 85+ in a skill)
Free to play: (examples, long list, I know)
Lumbridge - None
Varrock - None
Burthorpe - None
Edgeville - None
Draynor - 20+ Combat level.
Taverly - 10+ Combat level. (Pretty easy, new players go there now so it makes sense)
Falador - 20 runecrafting to activate.
Al Kharid - Completion of the quest that use to eliminate the need for 10 gold to pass. (Idk for the name of it... o.o)
Port Sarim - 30 Magic, 30 Runecrafting.
Karamja - 50 Runecrafting, 125 Law runes to activate, and sold 10,000 gp worth of fish to the Karamja general store
Wilderness - 150+ Combat level, 70 runecrafting, 200 death runes + 300 chaos runes to activate. (That way no noobs abuse this one and end up dying and whining)

Pay to play:
Bandit Camp - 20 Thieving, 50+ combat level, 25 runecrafting, 100 law runes to activate.
Catherby - 10 fishing, 5 herblore, 15 runecrafting, 20 magic.
Yanille - 50 Magic, 50 runecrafting, 150 law runes to activate.
Just a scrub trying to reach max

23-Jun-2013 19:31:33

Matchgirl42
Jul Member 2011

Matchgirl42

Posts: 560 Steel Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.

If memory serves me right, there was confirmation in the HLF somewhere that the counter DOES include 07 and EoC accounts. Now, I can't prove it myself because I don't have access to it, but I am sure someone from HLF can confirm it.

And yes, there is a vocal minority, but there's a catch to that. If feedback is needed, who do gaming companies turn to? the vocal minority. what is a general representation of the macrocommunity (no, not the bot)? The vocal minority. So yes, while there is a "vocal minority", they very much have the majority of the power in MMOs, so do not try to pull that argument with me; it's about as weak as Pro-EoC'ers saying Pre-EoC was bad because of the RNG.

Also, have you ever thought that you're part of that "vocal minority" since you're speaking your opinion on forums?


I'll anticipate someone from the high level forums or a mod saying for sure one way or another, then. Of course, until then, I can only assume that I am correct. :)

And obviously you haven't been reading the opinions elsewhere on the web of the vocal minority in MMROPGs. To quote Nick Earl, senior vice president and general manager of EA's All Play label : "The market has spoken very loudly that that's the model they like," Earl said. "Even though there's some vocal minority that don't like it, ultimately the numbers would show that they and others all support the freemium model better."

That's the problem with believing the hype/rose tinted world view from within the vocal minority. The self-importance is artifically inflated. (I found another quote from Mark Gerhard, but running out of space so I'll post it in another response.)
My motto is to be nice if I can, but also to not suffer trolls.

23-Jun-2013 20:33:47

Matchgirl42
Jul Member 2011

Matchgirl42

Posts: 560 Steel Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.

Also, have you ever thought that you're part of that "vocal minority" since you're speaking your opinion on forums?


And here's the quote from Mark Gerhard, about the free trade/wildy vote:

"When considering game-changing decisions such as this we always hold our players' ultimate game experience firmly in mind," said Mark Gerhard, Jagex CEO. "We have released a host of new content which provides a comparable PvP experience to the old Wilderness and mechanics to allow increased trade limits with long term friends but we are still regularly told by players that they want more. We want to find out whether the passionate voices we hear on this topic are truly representative of the entire community or just a vocal minority. If the vast majority of our players support the campaign then we will restore these features to the game as quickly as possible."

And before you go on about how the free trade/wildy vote was a success and shows how important the vocal minority is, allow me to remind you that there are still wide-spread complaints to this day about how that vote was handled that calls its legitimacy into question: the combination of the two issues (couldn't vote for one without voting for the other) and no log-in required to vote (calling into question the legitimacy of the votes themselves). And one only has to look at how little the wilderness is used today as well, and the problems created by this change with spamming, gambling and the like.

And yes, I know I'm part of the vocal minority. But that doesn't mean my opinions gel with yours.
My motto is to be nice if I can, but also to not suffer trolls.

23-Jun-2013 20:39:28

a Failure
Jul Member 2005

a Failure

Posts: 1,663 Mithril Posts by user Forum Profile RuneMetrics Profile
I fully support lodestone expansion. While there are special cases where getting to a location *should* be somewhat tedious, those are the exceptions. Generally, though, we need to be able to get to the actual content quickly and easily. There's nothing worse than that sinking feeling you get when you remember it's going to be a tediously long walk to actually play the content.

23-Jun-2013 20:54:50

Blitzw1ng
Oct Member 2011

Blitzw1ng

Posts: 898 Gold Posts by user Forum Profile RuneMetrics Profile
Everyone who supports loadstone expansion is a lazy idiot. I've quested and trained various skills to access many methods of transportation throughout the years and then you come out with this stuff!? I have so many teleportation items in my bank HAND-MADE, half of which are already useless due to the first set of loadstones! Way to have made my significant achievement and effort useless because some whiny little 10-year-olds who are too lazy to play the actual game bitched about a bit of actual effort. Pathetic.

23-Jun-2013 21:03:44

[#HQE06JVKP]

[#HQE06JVKP]

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
Some of these lodestones look pretty awesome like the one in the Elven lands. That is otherwise a little difficult to get to.
With Canifis and Karamja, what is wrong with the fairy rings that are already in use? Like, there are many parts on Karamja that are useful for people like Shilo village, Brimhaven etc so where would the lodestone be beneficial? I can see where the Canifis lodestone is coming from, if you have not completed Fairy Tale part II or III. Nevertheless, I don't see it as a really important lodestone. Probably as I have completed those quests.
Maybe a lodestone to Ape Atoll instead, for those that don't have a high enough magic level to teleport. Or lodestones to the various little islands. I would love a teleport right into Meiyerditch. I don't enjoy the trek through Morytania to get there.

Don't get me wrong, I think this is a great update and it benefits players of all levels. Hopefully, the Elven lodestone will be somewhere in the middle of the land, like a little North of the poison waste swamp. That would be a lovely, central point with access to the main areas plus it slap bang in the hunter area.

23-Jun-2013 21:24:09

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