Forums

Old School RuneScape Anyone?

Quick find code: 294-295-158-64458191

Alze

Alze

Posts: 604 Steel Posts by user Forum Profile RuneMetrics Profile
They are only asking for 'votes' for the 2007 servers.

There is no option to go against.

If a million people are against and 50,000 are for, it would still go ahead.

They are manipulating everyone into thinking they are doing what we want.

Its not I think more people are against than for, its just they're not interested in what a lot of people think.

18-Feb-2013 17:21:33

FaIlenKnight

FaIlenKnight

Posts: 887 Gold Posts by user Forum Profile RuneMetrics Profile
Well you weren't wrong the 1st time dw, since it does say that on the FAQ. This post I got from Twitter was just recently posted, hours ago in fact so I'm sure they'll give us additional info later on :p.

btw anyone notice the sudden burst of vote's? :D

18-Feb-2013 17:21:53

Alze

Alze

Posts: 604 Steel Posts by user Forum Profile RuneMetrics Profile
Even the whole idea of this forum and preventing other threads being made to to lose all criticisms in the mass melee of a post at least every 5 minutes at all times.

This hinders the natural appeal to certain comments.

18-Feb-2013 17:24:12

Mechwolf

Mechwolf

Posts: 543 Steel Posts by user Forum Profile RuneMetrics Profile
What they meant...

Jagex 2007: "We have people making money in-game then selling it to other players? this isn't profitable for us, let's make sure nobody can ever do it ever again. We're gonna lose a lot of people, but who cares? we're not enforcing this rule as much as we should because we're not making profit."
Jagex 2007 (after free trade/wildy update): "Wow, i was being sarcastic, i didn't actually think we'd lose 1/3 of our player-base"
Jagex 2011: "Look at WoW, they have so many players and our numbers keep dwindling because of our updates, maybe we should copy them, make it like a cheaper WoW"
Jagex 2012: "Alright guys, time to make a WoW clone out of this game and hope it's better than the hundreds of other WoW clones out there"
Jagex 2013: "GUYS COME BACK! WE ADMIT WE'VE BEEN MESSING UP THE GAME SINCE THEN, WE NEED YOU! WE KNOW WE'VE BEEN RUINING THE GAME SINCE 07! Oh... they can't hear us now, they're too busy with WoW because they figured they'd just pay 10 more dollars and play the real thing instead of a generic WoW clone... Well, better squeeze the veterans for everything they have by making it a member's only vote... because clearly the person who just started playing last year is more valuable than someone who paid for membership for more than 2 years, before our pathetic updates.

What they said
Jagex 07: "Our rules aren't being enforced enough, so we're taking away a key asset to the game"
Jagex 07: "Pay attention to all these generic wilderness simulators to get players back"
Jagex 2011: "Look at our new system, it has hotkeys, we know how much you guys like hotkeys"
Jagex 2013: "PAYING MEMBERS can vote on bringing back OUR MOST PROFITABLE TIME. Give us money so you can vote, even though YOU DONT SUPPORT ANY UPDATES since, you have to BUY IN TO OUR NEW SYSTEM for YOUR OLD SYSTEM."

I honestly think whoever's running runescape has too much pride in his failure to admit that it's a failure.

18-Feb-2013 17:25:31 - Last edited on 18-Feb-2013 17:40:57 by Mechwolf

[#X9ZO7AGK2]

[#X9ZO7AGK2]

Posts: 127 Iron Posts by user Forum Profile RuneMetrics Profile
@PvM Seven

The problem with a rollback is simply that they only keep a certain amount of time span on backups. I believe it's 24 hours, so they can perform rollbacks as needed for updates which caused critical issues within the game.

So our accounts from 2007 simply do not exist. Maybe if you were banned during this time period or never played on your account it technically exists, but this wouldn't be fair to only restore those profiles.

With the reset it'll be very confusing on how to get started, but wasn't it just as confusing back in classic? My suggestions are for anyone who really plans on playing for a very long time. Is to start with getting 55 magic, this way you can alch all your useless items. Then pick a skill that provides high revenue and only train this one skill so you'll have a market for yourself. Generally people need food, weapons, and runes. So the below skills are most preferred.

Fishing, Runecrafting, Slayer, Smithing.

I'd think Fishing/Cooking would be a good place to start so you can easily get yourself food as you need it, but then pick a skill like slayer or Runecrafting and work your way up from there. Money will not be made until a few months so don't even bother fishing for money. Go straight to salmon/trout and you'll be at 80-90 in a week. Sell the food to a general store until you have a large supply of feathers. Then just keep dropping them as you fish.

If you want to take on Herblore, not to many people probably remember, but there's a seperate wilderness with chaos druids under Edgeville who drop herb's and you could level your Herblore up through this and over time sell the herb's. They also drop coins and runes. You can let yourself die and teleport back through the canoes as to not waste food. Or had you received 55 magic and did a few quests teleport to Ardy and get a large supply of cakes.

18-Feb-2013 17:37:27

[#X9ZO7AGK2]

[#X9ZO7AGK2]

Posts: 127 Iron Posts by user Forum Profile RuneMetrics Profile
@Mechwolf

I can't speak for anything between 2008 and 2013, but you are wrong about the reasons for the updates in 2007. Don't get me wrong I hated every single one of them, but Jagex was actually losing a lot of money due to Real World Trading (RWT).

What happened was people where purchasing these "Accounts", "Gold", "Items", you name it, but what was actually happening is their credit cards where being used to purchase memberships which these companies could Gold Farm on. The credit cards where eventually charged back and Jagex was losing money fast, money they thought was revenue which now became expenses.

So between September and November of 2007 they introduced some updates to combat RWT this is before the big updates of December 2007. These included things like Grand Exchange, Assist System, Infinite Shops, etc.. They are geared towards allowing the players a new way to communicate without trading face to face unfair amounts E.g. Absolutely Nothing for 100,000,000 GP which is what the Gold Farmers did after selling the Gold for actually money.

Then in January of 2008 they added the final touches, you can't drop anything over 3,000 gp or no one else will be able to see it. You can no longer perform unbalanced trades which are regulated by the Grand Exchange. Items in the shop no longer sell for High Alchemy price they now sell for GE Prices or what they would in a trade.

The assist system was actually a worthwhile update, since it allowed you to use someone elses skills without having to trust them. People worked around this by trading supplies for product.

Remember Yanille banks when fletcher's would sit there fletching for 99.

If people actually think about how everyone makes it to these 99's so fast they would see that the reset isn't as bad as it may seem. You just need to work as a community, which can't be said for Current RuneScape. Old RuneScape brought so many kinds of people together.

18-Feb-2013 17:48:22 - Last edited on 18-Feb-2013 17:49:37 by [#X9ZO7AGK2]

Quick find code: 294-295-158-64458191 Back to Top