@"100 Yellow Phat's - Store Price - 500m
100 Red Phat's - Store Price - 500m
100 Blue Phat's - Store Price -500m
100 White Phat's - Store Price - 500m
250 Santa Hat's - Store Price - 150m
250 Red Halloween Masks - Store Price - 150m
250 Green Halloween Masks - Store Price - 150m
250 Blue Halloween Masks - Store Price - 150m
Once player's earn enough GP to buy said Rare they want from the store, they can and the stock will drop and drop until there is none left to buy and once that happens these items will be classed as "Rare". And the price will start to rise above the starting price that was the store price.
So it'll be based on who works the hardest to obtain the money required to buy said Rare item and that's why I think it would be fair and give players a goal to work towards on the server."
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Actually if you just leave an infinite amount of rares in the shop the price of rares will drop a bit below the shop price, making it useless to introduce new rares (buying them) into the game. I have seen this work on a private server. The items remain rare because no new ones will be coming into the game, and a stable, high price because if street price goes over the shop price you could just buy out of the shop. Works flawlessly on private servers.
Share this so JaGeX can see it.
14-Feb-2013 17:02:39
- Last edited on
14-Feb-2013 17:03:39
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