This was anticipated; It became clear immediately that armors would see eventual price rises and that lower leveled food would follow suit. Resources will increase in price as players decide to powerdrop mining/fishing/woodcutting etc. This will affect all the skills which are aligned to them (I.E smithing, cooking, firemaking, fletching and construction).
The one thing that has become an issue is runecrafting. Runecrafting is my favourite skill yet the profit from it is becoming much much less with every passing day. It is becoming worthwhile to use other skills, sell the resources collected with them and pay for the runes I need...
What makes runecrafting so profitable is that it's a marmite skill - you either love or hate crafting your runes. Most people don't like crafting them and therefore the prices rise as the supply isn't that much. However players like myself really benefited over the years from this but now the use of runes has diminished.
What are the plans to keep runecrafting as luxurious as it once was?
~Nemo
Edit: I am fully supportive of the EOC, I am highly anticipating its release; runecrafting is my only concern with it at the moment :p
17-Nov-2012 18:32:08
- Last edited on
17-Nov-2012 18:33:08
by
Nemokins