I'm level 200, I have 99 in all melee skills. With full bandos, Saradomin's whisper, warriors ring, and an Armadyl godsword; I can not kill a varrock guard in under 2 minutes with abilities nor momentum. That just sucks.
That is good to know that bandos will still be good, but what i would really like to see is that Old items that are currently good (helm of nietiznot, culinomancer gloves etc...) which because of their low defence requirements are very bad in the beta/EoC. Please make these items have something unique that lets them retain some of their "goodness" Please don't turn some of those hard quests (fremmy isles, monkey madness, etc...) dead content because their feature reward is now just a crappy piece of equipment! Thanks!
Yeah i agree King Rule, the new system is geared more towards longer fights, it seems like 1 hitting things is nearly non-existant in the beta because it takes awhile to build up adrenaline to deal the deadly attacks they've been promising
17-Nov-2012 17:37:43
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17-Nov-2012 17:38:39
by
Bomb 4
even know the beta is going live theres still player who are so scard of change thay whant to say thay are going to quit even know thay never tried the beta . thats just plain stupid if u ask me .
man kind redefined .
Even with all the deadly attacks they still missed! Not a single one hit. I used every ability for the melee categories and all they did was make glitter and sparkles over the guard.
17-Nov-2012 17:44:54
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17-Nov-2012 17:47:23
by
Tonio