I'm wondering how many Celestial dragons can be killed per hour when using ranged and Summoning potions.
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I talked to someone today, and they told me that Slayer shouldn't be optimized for ideal gains throughout 99 to maxed Slayer, but rather to achieve maximum combat rates regardless of Slayer experience.
In other words, I think I'm coming to the realization that post-maxed Slayer might not be as inefficient as I'd thought.
Consider the following list:
Airut > Dark Beasts > Abyssal demons > Celestial dragons > Glacor
http://i.imgur.com/2Jbrnqs.png
Every task is near 100% combat efficiency. The down side is that melee isn't maxed by the time slayer is.
However, you can still slay past 200 million experience.
http://i.imgur.com/PZlsqye.png
An extra 60 million Slayer experience finishes of melee, without the need of ever having to settle for a task ever being far under 100% combat efficiency.
The one thing that bothers me about this is that while Celestial dragons and Glacor provide maximum combat rates for their respective styles, they take away from time in the Abyss, which could have been used to make money on an alternate account.
However
, in the context if your list, money is no issue, so I feel as though you should probably consider what I'm saying.
23-Jul-2015 07:16:53
- Last edited on
23-Jul-2015 07:41:06
by
Llumys