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Comp Cape Rework

Quick find code: 259-260-529-66089590

Uncl
Mar Member 2013

Uncl

Posts: 13,097 Opal Posts by user Forum Profile RuneMetrics Profile
I think they could just release a combat cape. Better stats than max, close to, but still less than comp - zero perks given. You can buy multiple combat capes for... 700k?... and then add 2 99-capes to it. Naturally, there should be a ton of reaper unlocks, 106 slayer, and other tasks to complete ( 1600 kills in dom tower ), since it doesn't depend on questing anymore.

No need to rework achievements or capes.

As new content is released, give a heads up it's coming. Then give 2-months/60-days, upon release, before losing your comp cape. 3-months/90-days for trimmed updates.

Now give the trimmed comp a buff - a 4th cape?

Give IFB the passives.

Update:
If you play achievement based from the beginning, then you're on track for an easy comp. And today's interface is a lot easier than before the museum was created, and after the museum was created.

The new combat cape would be good for alt accounts too. But still, no need to rework the capes.
My Threads:
Starting Player Owned Ports-v2

21-Mar-2019 19:16:19 - Last edited on 22-Mar-2019 01:52:32 by Uncl

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