I don't get the way they keep saying "money isn't the issue" (we have plenty of that), "it's a time thing" - well, guess what: You can hire more people with the extra money you keep saying you have, and then
they
will have time.
I'm guessing it's more an issue of having to train new people in the games coding, and culture, that's the problem, but it'd be nice if they said that, rather than a nonsensical response.
Recently there was mention of stuff they did in Game Jam 2017, but was still waiting on the QA backlog, to be put in-game. Given it was a small thing, it shouldn't really have taken that long, unless it was causing big bugging issues (in which case, they could say that.. and even if it was, if it was something 1 Mod had managed to do in about an hour, surely it could just be completely re-done, in an alternate way, that didn't cause the same bugs).
There are plenty of patches (that aren't important - and could quite frankly wait Years, without it really effecting anyone), that go through within a week of being reported, and yet other, content-breaking ones, that go Years on end without being seen to.
It seems like they have a weird prioritisation of things. It's been skewed for long enough that it's come to self-justify itself, in some areas, as they've left once-popular things broken for so long, that they become unpopular, and have a reputation for being broken, that'll be hard to overcome. If they'd fixed some of those things, early on, or kept up with them, they'd likely still be popular (certainly far more so, than they are.
23-May-2018 20:46:01
- Last edited on
23-May-2018 20:55:17
by
Yusou Bhoroi