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Elf Prophecy

Elf Prophecy

Posts: 2,187 Mithril Posts by user Forum Profile RuneMetrics Profile
1) The hardest skill to train at the very start in my opinion, was farming. Not only was it the hardest to grasp at the start, getting the materials to train the skill is efficently is tediuous. I also found it quite difficult early on, to work out a fairly efficent way of training it, due to all the traveling needed. Lastly it's quite costly unless you wish to train it very slowly. However once you begin to learn the skill, it isn't half as bad, and actually one I became to enjoy.

12-Feb-2011 17:01:35

Runes Rath
Jul Member 2008

Runes Rath

Posts: 2,177 Mithril Posts by user Forum Profile RuneMetrics Profile
The toughest skill to START training, in my opinion, is Slayer. For new players, finding the right slayer master, talking to him, and then finding out where to go can be very difficult. Perhaps the slayer master you start slayer at could be moved to Lumbrige, but only be visible on P2P worlds?
Also, coming very close in my opinion is Dungeoneering, as for new players, it’s difficult to find and the tutorial doesn’t give much info about it. You basically have to teach yourself Dungeoneering.
Also, thinking about what was said above, I'd have to agree Summoning and Farming are very difficult.
Summoing: Takes FOREVER to get charms and materials, especially if you're new.
Farming is difficult because there isn't any mentor to tell you how it works, you have to learn it yourself. It's also very slow and a hard concept to understand if you've just started training it.
Over all however, Dungeoneering is the hardest to start.
~ Runes Rath
QPC Since Dec 9th, 2020

12-Feb-2011 17:01:41 - Last edited on 12-Feb-2011 17:05:33 by Runes Rath

Norm Abram
Feb Member 2018

Norm Abram

Posts: 439 Silver Posts by user Forum Profile RuneMetrics Profile
Speaking strictly from the perspective of a new player, I would think that Hunter is the hardest skill to get into. Your first available catches as a hunter (Polar Kebbits and Crimson Swifts) live in places that are quite distant from Lumbridge, and there are no real hints that you should even go out that far in the first place.

12-Feb-2011 17:01:52

Auba
Nov Member 2023

Auba

Posts: 929 Gold Posts by user Forum Profile RuneMetrics Profile
I would say that the toughest skill to start training is coincidentally the newest one, Dungeoneering. This is for a variety of reasons. First and foremost, the xp per hour when you're just starting out has got to be the lowest of any skill. Secondly, the rewards seem so far off, that there doesn't really seem to be any reason to start training it. If you do, though, you definitely see a great increase in xp, but still, the initial hesitancy remains.

12-Feb-2011 17:02:01

Mr Figaro

Mr Figaro

Posts: 414 Silver Posts by user Forum Profile RuneMetrics Profile
My concerns.
To jagex,
From Mr_Figaro.
Dear jagex,
i feel that Dungeneering is without a doubt, the most difficult skill to begin to work on.
this is because, that to me, Dungeneering isn't what it sould be. it seems like you have taken the idea of having individual dungeons,
and you've taken out the very essencial part of it, the rewards, the items, the gold, all the things that make it exciting to go to dungeons,
much like it is exciting to go on a treasure trail, and open the chest and hope for something good. much like it is killing metal dragons, and hope for a dragonic visage,
much like pulling a seed out of a bird's nest, hoping to find a magic one, much like the excitement of pulling something great out of shades of mort'ton chests,
much like the excitement of getting a great drop, much like the excitement of many other areas in runescape.
you've removed that rewarding excitement, and the rewards initially come with it, and create the excitement.
in return, you've made what seems to me like a mini game. and that worries me.
if you look closer, Dungeneering shares a close resemblance to other well-known minigames:
1: it is limited to a certian area in the 'world' of runescape.
2: everything that will happen, is planned ahead, and it limits you. I.E, if i want to fish, i'll go where i want. but in the void knight minigame, i may only fight the monsters on that remove island.
3: items gained within the minigame, if any, are removed in case of "low risk" minigame. much like other low risk minigames, in the case that you can obtain something, you can't take it out with you.
4: additionally, a minigame often allows you to obtain a type of currency, to be spend on various rewards that you can bring with you to the 'outside world' of runescape. dungeneering is no exception.
i might add, that a minigame, is a minigame. regardless of it's side.
it seems to me, that for what ever reason you might've had, you've
end of part 1/6

12-Feb-2011 17:02:03 - Last edited on 12-Feb-2011 17:02:28 by Mr Figaro

Espada Stark

Espada Stark

Posts: 6,434 Rune Posts by user Forum Profile RuneMetrics Profile
I say the toughest skill would be dungeoneering. Unlike other skills, dungeoneering requires lots of thinking,planning, and strategies to get the best xp from your effort.
Even though i have level 100 dungeoneering, it took me until level 30-35 to actually learn how to train the skill right.
-Is this a trap?-

12-Feb-2011 17:02:05 - Last edited on 12-Feb-2011 17:09:53 by Espada Stark

Balustan

Balustan

Posts: 19,291 Opal Posts by user Forum Profile RuneMetrics Profile
I would have said rc when the air alter was in Fally and I kept getting lost a few years ago.However I'd say Slayer now cause to start it's like in Burthorpe or other obscure places that people don't go a lot.
It could be dung too if you don't have 10gp to get past the gate. :P
Wees
Lewis
|
Quester
|
Scottish

12-Feb-2011 17:02:21

Gluepot
Nov Member 2023

Gluepot

Posts: 4,315 Adamant Posts by user Forum Profile RuneMetrics Profile
Toughest skill to start training is either summoning or dungeoneering both these at the start its much easier to get xp from penguins and xp lamps. Dungeoneering gets easier fairly quickly whereas summoning stays fairly hard to train unless you are strong at combat.
Range is also pretty hard to start but its now not too bad with the sling.
Ho Ho Ho!

The Imperial Legion

12-Feb-2011 17:02:22 - Last edited on 12-Feb-2011 17:04:00 by Gluepot

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12-Feb-2011 17:02:34

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