For a game that claims to want to encourage co-operative, fun experiences and an engaging community dynamic, it sure seems a weird choice to make to effectively end the most co-operative team effort and most community-spirited activity that takes place.
I've gone into more detail in Jona's thread (265-266-702-62221583). As no-one has bothered to reply to any of the threads quick-coded previously, I'll bring my opinion here.
It's also worth noting that many of your players - especially those who prefer a more co-operative, community-centered style of play (helping YOUR new players, showing YOUR new subscribers around, generally making YOUR game a happier, nicer place to be, not talking crap to YOUR players or bullying YOUR lower-leveled members) - are not adolescent kids with study issues at library time.
Many of us are adults with kids of our own, who donate our time freely (well, actually we pay YOU to donate our time to YOUR community and YOUR game and YOUR profit, ultimately) who rarely if ever complain about how YOU insist on treating us like children. We put up with the silly rules and the patronising tone and the bad mods, and we do so silently.
So silently, perhaps, that YOU forget that we adult players provide two essential services to YOUR company, and we never really ask for anything in return:
WE provide the kids the money to spend on YOUR game.
WE provide the backbone of stable, enriching communities in YOUR game.
And we do this whenever we're finished with stress and complications, for reasons of our own. My reason is that I have an autistic son who likes the POH and the sound the ghosts make. I'm pretty sure he'll learn to love something else soon enough.
If the offering of our time, maturity and support to the betterment of YOUR game is something worth making a funny over - on any level - then it's probably something not worth us doing anymore.
Certainly this adult won't be coming back.
Good luck managing those hormonal kids without us.
01-Feb-2011 05:06:28