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Big Daddy KJ
Nov Member 2023

Big Daddy KJ

Posts: 798 Gold Posts by user Forum Profile RuneMetrics Profile
I think they've already been asked but here they go:
1) Will staking be allowed as F2p
2) Will the loot in the gravestones also be seen by others in non-wildy if not looted from the orginale player? Because if this would be the case luring, getting ppl killed for their stuff will rise and blessing some1's grave will become irrevalent.
If i would lose 2 pieces of armadyl at boss arma, ppl will not bless my grave because if they loot my grave they have a bigger profit then they would of have if they killed the boss... So my point is; this wouldn't be good thing ...
3) will dropped items become visible to other player again in the non-wilderness after a certain amount of time?
4) herblore isn't allowed and dg-items are? Both skills do not effect combat-lvl still only 1 of them is allowed? Isn't better to allow everything but lower the hits dealt by players on players with like ex. -25%? or just lowering the advantages a bit?
5) will there be other things done against "Overpowered hits/weapens"?
Scape it till you make it.

22-Jan-2011 15:33:52 - Last edited on 22-Jan-2011 15:40:45 by Big Daddy KJ

Tomato Egg

Tomato Egg

Posts: 1,595 Mithril Posts by user Forum Profile RuneMetrics Profile
Q: With the advent of all these new offensive tactics
and new, powerful weapons, without significant boosts to
defense or survival ability, and considering that Nex armors
are extremely specific rare commodities, will there be any
actions to balance offensive power?

22-Jan-2011 15:33:57

07 Braderz

07 Braderz

Posts: 282 Silver Posts by user Forum Profile RuneMetrics Profile
In your thread where you post answers, I noticed that the idea of dropped items in the wilderness become instantly available to everyone was because 'the killer should get the loot, right?'..
But, what's to stop the guy getting killed telling his friend that he will drop the item in a certain place? The friend will obviously get the item and can run away and return it. I think the item should only become instantly visible to the person who has dealt the most damage to the victim.
Please consider this.

22-Jan-2011 15:34:07

6rusted1436

6rusted1436

Posts: 1,978 Mithril Posts by user Forum Profile RuneMetrics Profile
If a place is busy and someone drops there stuff, the pker is going to be concentrating on fighting and will in no way be able to have a fair chance to pick up the loot. In hybrid fights people will just be spammed by lower levels saying drop their stuff so the pker doesn't get.
Whats wrong with the current system..?

22-Jan-2011 15:34:07

fuw

fuw

Posts: 467 Silver Posts by user Forum Profile RuneMetrics Profile
I was just wondering, What will happen to training via Brawling Gloves? Are we still going to be able to use them in New(Old)Wildy with the same amount of xp or will we only be able to use them in this new "dungeon" that was mentioned in one of the Jmods Thread? If you could answer this I would be very grateful.
- 90rich

22-Jan-2011 15:34:21

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