I think they've already been asked but here they go:
1) Will staking be allowed as F2p
2) Will the loot in the gravestones also be seen by others in non-wildy if not looted from the orginale player? Because if this would be the case luring, getting ppl killed for their stuff will rise and blessing some1's grave will become irrevalent.
If i would lose 2 pieces of armadyl at boss arma, ppl will not bless my grave because if they loot my grave they have a bigger profit then they would of have if they killed the boss... So my point is; this wouldn't be good thing ...
3) will dropped items become visible to other player again in the non-wilderness after a certain amount of time?
4) herblore isn't allowed and dg-items are? Both skills do not effect combat-lvl still only 1 of them is allowed? Isn't better to allow everything but lower the hits dealt by players on players with like ex. -25%? or just lowering the advantages a bit?
5) will there be other things done against "Overpowered hits/weapens"?
Scape it till you make it.
22-Jan-2011 15:33:52
- Last edited on
22-Jan-2011 15:40:45
by
Big Daddy KJ