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Lestersaurus

Lestersaurus

Posts: 77 Iron Posts by user Forum Profile RuneMetrics Profile
Will the wilderness agility course be a safe zone so some agility trainers can actually train their agility quickly, instead of just going to do barbarian assault course which is incredibly so when you have a level around 53+

22-Jan-2011 15:01:16 - Last edited on 22-Jan-2011 15:22:38 by Lestersaurus

Dr Turmoil

Dr Turmoil

Posts: 47 Bronze Posts by user Forum Profile RuneMetrics Profile
Hey JaGeX I have a few questions:
1.Will the green dragons be moved?
Personally I believe they shouldn’t as they are in the locations they were in 2007, and are meant to be a dangerous monster to fight
2.You have been unclear about something that I am interested in in your FAQ’s. If I die and lose fire cape, defenders, fighter torso’s, RFD gloves, chaotic weapons and so on, will I be able to retrieve them from the floor like in the old wilderness? Also, if I were to kill somebody in statius/vestas and so on, what sort of reward would I be looking at (if any)?

22-Jan-2011 15:01:23

iDefy

iDefy

Posts: 1,743 Mithril Posts by user Forum Profile RuneMetrics Profile
For the new way that items will be seen; e.g. I drop a shark in the wilderness and it will be instantly visable to all other players.
How will this work for kills?
I.E. I kill a player and smite out their whip -yay me- will I still have a specific time to loot my kill, say 30 seconds to 1 minute, before it is available for other players? I don't think it'd be fair to lose my hard earned whip!
Revolatic Leader

Unless you are going to put 100% of your effort into everything you do, nothing is worth doing.

22-Jan-2011 15:01:24 - Last edited on 22-Jan-2011 16:14:28 by iDefy

Slna

Slna

Posts: 108 Iron Posts by user Forum Profile RuneMetrics Profile
(cont.)
3 - You said in the FAQ Revenants will be relocated in a PVP enabled dungeon... Does it mean that, since when we are attacking a monster and a player attacks us, we stop fighting the monster, it will be nearly impossible to kill revenants, since there will almost always be pk'er around to prevent you from fighting revenants in peace?
3.1 - Will that dungeon be a multi-combat zone? And is it going to be in the low, mid or high-level wilderness?
4 - Besides revenants, are any other monsters going to be relocated?

22-Jan-2011 15:01:29

07Maplestory

07Maplestory

Posts: 1,737 Mithril Posts by user Forum Profile RuneMetrics Profile
Why are EXTREMES banned from wildy? (OVERLOADS SHOULD BE BANNED BUT NOT EXTREMES)!
People have the right to use it. Getting high herblore is costly, and yet I see you allowing Korasi sword which is clearly very overpowered because it doesn't miss.
Remember the old whip spec? This is more powerful than that.
Just because people did some quest doesn't mean they should be allowed to use such an overpowered item.
If that is the case, why don't you make claws non tradable and exclusive to WGS people for 500k?
Exactly.

So questions are:
Will Korasi be nerfed for PvP?
Will EXTREMES be allowed ?
Can 1-2 PvP worlds with old wildy loot system stay? It would be nice.
Will ANTI pj system be removed? Please dont remove it.

P.s, DONT PUT STATTUES back in game! I loved your idea with Chaos elemental dropping PvP stuff=) Perhaps Kbd should be similar too ^.^
Still believe Korasi is not overpowered?
16-17-216-62214177

22-Jan-2011 15:01:30 - Last edited on 22-Jan-2011 15:33:21 by 07Maplestory

Hillarydidit
Jun Member 2019

Hillarydidit

Posts: 30 Bronze Posts by user Forum Profile RuneMetrics Profile
will the items in the ge that have a ceiling have that max removed?
Also, the 5% varience should be removed in the ge and there should be a previous day average on the next update. The 5% is not gonna be a + in the way you all now have the ge and free trade set-up. It does not reflect a true price and buyouts are still gonna happen with the 5% rule in ge.
Remove and use previous day average.

22-Jan-2011 15:01:30 - Last edited on 22-Jan-2011 15:29:40 by Hillarydidit

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