This is an important issue that I think you should re look into. Before the wilderness was removed items that were not tradable were able to be retrieved after death at the death location.
I know you have decided to make them vanish as they do now and replace coins as a drop. Probably because there are too many non tradeables in the game now. Perhaps you should allow the non tradeable items to be picked up before the wilderness was removed but not any new items that were released post wilderness removal. It makes it seem more like the old wilderness, that is the goal right?
Thank you.
22-Jan-2011 17:12:46
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22-Jan-2011 17:14:05
by
Hansenmol
This is not really about the wildy/trade but:
If you right click something now and keep the moude on the 'option screen' and there's a 'loading - please wait' the options screen will go away. Is there any chance to change it so it doesn't go away (I think this was in 2007 too) while you have a 'loading - please wait'. Because it's really annoying.
This is not really about the wildy/trade but:
If you right click something now and keep the moude on the 'option screen' and there's a 'loading - please wait' the options screen will go away. Is there any chance to change it so it doesn't go away (I think this was in 2007 too) while you have a 'loading - please wait'. Because it's really annoying.
Mod Kat said there will more than likely be a cap limit on how much you can stake on page 5, would that cap be the normal 2.147b or will it be lowered?
Mod Fetzki, you said that the 3 item rule will still apply for the 3 most expensive items in your inventory or equip if you happen to die. Does this mean you are changing it from alch value of the item to GE price?
World 16/66 Air/Law Companies; Can I bring them back now that we will be able to freely trade again?
If so, does that mean the altars will be moved back to their original spot? e.i, Fallador and Entrana?
Will the wild follow the same rules as it did before?
For example, being in level 1 wild meant that you could only attack a player whose level was one level below you or avobe you, and so on for whichever wild level you were on.
"Mod Fetzki
As said above, all untradeable items will be lost for the player dying. It was deemed unfair that some of the best items for fighting like prayer books or fire capes were not transferred on death."
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Prayer books were never lost on death - You could always retrieve another from your the Lighthouse. Will this be changed where you actually lose your book and the pages you've invested into it, and have to reinvest in more pages?
On the real world trading front, say some gold farmer drops gold/give it away some other way, will the unsuspecting person to pick it get in trouble?
Or say, what if someone buys gold, then drops stuff or gold in a drop party?
How would we know whats safe and what's not?
22-Jan-2011 17:14:24
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22-Jan-2011 17:16:02
by
Jwizardry
@MOD Kat -
Will the Duel Arena remain F2P? Also will the new (old haha) staking system be implemented for f2p players?
The Duel Arena will still be in free worlds, and it's likely that there will be a cap on how much you can stake.
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So I don't get this. I can drop any amount on the ground. I can trade any amount I want. I take take any item I want (even GP) into wild. But there's a staking limit for duels?
What will be done with lurers, say.. like back when wildy was here people would drop a party hat to try to get someone to come to them and kill them, is this actually against the rules, if so, what kind of action is taken in that case?