@Iron
I'm happy that I learned all those lessons here while I was a kid, and I could put the experience I've got here into real life when I really needed it.
@Cloud
I've actually worked hard for my wealth, but the hardest part was when I had to get my first few mils to get it started. I've never scammed anyone, I've never tried to trick. I've just followed my mind and it was saying that buying and selling this thing or another thing would make some profit and so on. Merchanting was hard back then, but it was possible in 'day trading' means. That means, you could've bought some item for let's say 1.6m and sold it for 1.65m and that's how I was making my money. There was always a gap between buying and selling and I used it to my advantage. Now I can't really predict anything as merchanting clans are overtaking the situations. Also, not everyone is able of merchanting as they most of the people don't really understand what it is and when do you do it. Do not even think that it's easy. It's only easy when you're in a merch clan, back then I was only earning from 1 to 5m a day, while spending from 6-10 hours on this thing. There were losses and gains, and gains overhelmed losses, therefore I had profit. Also prices didn't go up, just because the demand went up by 3x (in case of merch clans scenarios) and vice versa. I just hope you all understand the meaning of this update and how it will affect economy of this game. It will only delete monopolies, which people should hate, therefore I assume that those who say NO are actually those people who understand the effects that will imply upon their own little merchanting games that they're playing here.
27-Dec-2010 00:41:58