@Astro
Yeah I remember I wondered over to edgeville back in my lower level days and three players came up to me. At first they were harrassing me, but when I stood up to them they revealed they were just kidding. They gave my an amulet of strength, addy longsword and some money.
I posted earlier that I was less concerned with the return of the PK wild, but reading through the post I realized that there isn't a sense of danger in the wild now. Because of the old days I only took three items into the wild with me when I went, now sometimes I forgot to make a bank stop. I *ow see the wild has been turned into a joke, reveants give up after a while and you can out run them or they'll chase someone else. But one person using an Ice spell then 3 others piling you is hard to avoid and players can teleblock you to. I still think they should have safe wild zone though, so non-PKers can still essence run to the abyss and chaos alter without worrying about PK campers, but I'm now a bit more in favor of the sense of danger returning to the wild.
Also I stated before but it was probably overlooked, you can't make people do right. Say you don't want this back because of how it was exploited before sounds good on paper, but it's really not. There are still botters and scammers(again the mint cake thing) and merch clans. The hard doing good becomes, the more appealing doing bad becomes. And the item scamming, there are two confirm windows, one where you make the first exchange and a second to confirm it, always has been. If your trading for a rune longsword and you look at the second confirm window and see a bronze longsword, hit decline.
31-Dec-2010 20:06:34