Mystic Monad
25-Jan-2011 16:59:24
Last edited on 25-Jan-2011 17:01:57 by Mystic Monad
Agent B MiB,
In the law running companies, the crafters lost money big time.
But in air running and nat running, crafters could actually make money in the early days, and later on they would break even on natcrafting (just giving away the double nats they make).
oh, thats fine and dandy. just pay through the nose until you get to more half way to 99, then just break even. is that the way you believe the right way to do the skill is? basically your saying that they skill should be just one more rich players game? one more buyable skill? if your not rich enough from merchanting, forget the skill?
i thought skills were suppose to be something everyone could do, not just the rich.
Mystic Monad
25-Jan-2011 17:08:17
As for "buying exp," those who have some pre-conceived notion that it's somehow wrong or cheating to pay for materials or services to get faster exp are just limiting themselves.
oh your right, i should have realised all i needed to do was go out and buy by gps then i could do the skill just as good as you.
some people dont have the luck to get drops and arent good at merchanting. so where do they get the money to buy their skills?
when d legs came out, people were saying how fast they dropped, some said they got 2 ever trip. i had over 1k metal dragons as part of the then new skill of slaying, and i got 1. by the time i got it, the cost had dropped to almost a single mil.
i got my first d chain shortly before d plates came out. it was barely worth anything.
i hated pre ge merchanting believing it was little more than scam, because i didnt have a computer good enough to be able to handle world 2 and trying to buy where things were more quiet always ended up with a merchant undercutting me or people trying to scam me.
frankly my dear, I couldn't give a dam. never had a river to build one on.
veteran of 4 runescapes
26-Jan-2011 01:23:48
- Last edited on
26-Jan-2011 01:29:28
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dunforgiven