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Wilderness and Free Trade Vote Thread is locked

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syntax_21
Dec Member 2023

syntax_21

Posts: 109 Iron Posts by user Forum Profile RuneMetrics Profile
@Keplers Law
I know how that goes.. I let my friend use my Red Halloween mask when I took a break for awhile and when I came back there was a trade limit.. Unfortunately for me he sold his account for real world money after that so there is no way for me to get it back. So the trade limit actually caused RWT in that case instead of stopping it :/

04-Jan-2011 00:27:50 - Last edited on 04-Jan-2011 00:28:03 by syntax_21

Cidolphaus

Cidolphaus

Posts: 94 Iron Posts by user Forum Profile RuneMetrics Profile
I'm all for this, I enjoyed the days when I risked my neck traveling around the wildy. I miss being able to be a nice guy and hand some noob more money than he knows what to do with.
My only concern is precisely how will Grand Exchange work from here on out. Jagex was very vague only mentioning that they will be removing the price limits on it. Sure, I'm all for getting rid of Merch clans trying to manipulate the market, but with the price limits removed the big question is 'How will we know how to price our items?'
Before the game gave a price range set out for us based on what people were paying for it. My point being, without that price range how will we know what is our competition selling for. Sure we could guess blindly and use trial & error or base it off here say like before we had the GE but then wouldn't it be better in the end to trade in person.
I would assume the proper thing to do would be to take on the format most auction houses have in most of the Download type MMOs. A place where you can see the price of all the posters and base your price off of that. What I'm most worried about is that they cannot do that because unlike most MMOs is linked globally, and that it would be too much for it to give live price/amount readouts for every single poster to every single person that opens up the GE window.
If anyone can think of an alternate solution they could do that would work good enough that players wouldn't be better off ignoring it altogether, and would work with the price limit removed, please do post a response.

04-Jan-2011 00:27:52

[#R19ALZ9VS]

[#R19ALZ9VS]

Posts: 477 Silver Posts by user Forum Profile RuneMetrics Profile
Well they did advance their game a lot since then, now they're taking it back, it's just been a big waste of time for them.
Here's a few problems people may have not noticed:
-There will be people camping in wildy a clue spots, will be a bit unfair if someone gets third age.
-There will be people getting far more expensive 99s funded by there friends, kind of see that as unfair, might be just me.
-There will definately be luring of new players into the wildy, another thing i believe is unfair. You may say they must be a bit smarter but come on there are gullable 12 year old* that play this game, they won't know much difference.
-Jagex may keep the fact that if a player drops a high item it doesn't show up, this one I don't know about, but if they don't then bring on the drop trading.
-pkers and merchers are going to dissolve.

04-Jan-2011 00:30:17

syntax_21
Dec Member 2023

syntax_21

Posts: 109 Iron Posts by user Forum Profile RuneMetrics Profile
@Cidolphaus
I think they could still use the GE similar to the way it is now. Just instead of upper and lower limits they would have one average price. The average price would just be based off the last xx number of SUCCESSFUL transactions. That way you still know what price things are actually selling for.

04-Jan-2011 00:32:58

MacGriogair
Aug Member 2023

MacGriogair

Posts: 1,293 Mithril Posts by user Forum Profile RuneMetrics Profile
-There will definately be luring of new players into the wildy, another thing i believe is unfair. You may say they must be a bit smarter but come on there are gullable 12 year old* that play this game, they won't know much difference.

======
The big ditch and warning signs that pop up in the centre of the screen of course aren't a big enough hint.
======
-pkers and merchers are going to dissolve.
======
The exact opposite will apply. Did you meant "aren't"?
======

04-Jan-2011 00:34:47

SlayThePoon8

SlayThePoon8

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
I am thrilled for both to be back I am rejoining purely because of it. The only problem this is going to cause is scamming and rs gold trade but its a trade off that will make this game 1000000x better. Thank you JaGex RuneScape is back, 80 gameplay days not gone to waste.

04-Jan-2011 00:35:50

Mr EnViouz

Mr EnViouz

Posts: 29 Bronze Posts by user Forum Profile RuneMetrics Profile
I certainly agree with only adding the free trade, but the wilderness should remain as it stands. to prevent scammers, that lead you into the wild to kill you. but free trade should come back because if someone is going to quit forever, and they feel like giving there items away they can give them to a player. or if they are feeling generous. but definatly not wild. i love you

04-Jan-2011 00:38:54

MacGriogair
Aug Member 2023

MacGriogair

Posts: 1,293 Mithril Posts by user Forum Profile RuneMetrics Profile
Beefy before the GE the most reliable way of checking the average price was the forums to see what people were: A) Buying for and B) Selling for.
That said, I believe it is the intention of JaGeX to leave an item average value at the bottom of the screen.
@Taylord
How many times have you been lured in to the wild since that ditch was put into place? It's near impossible to lure anyone in to the wild and at one stage it was not even against the rules - I'm a bit ambiguous as to whether or not that still stands.

04-Jan-2011 00:39:09 - Last edited on 04-Jan-2011 00:40:15 by MacGriogair

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