Has RuneScape 3 seen any developer discussion regarding the removal of long, 0.6 second game ticks? Many avid gamers consider even 200ms a massively broken delay and from this perspective, RuneScape seems crippled with these huge delays of up to 600ms.
So my question is, would this be possible in the future? Has it been considered? What are the main constraints behind such the shortening of game ticks?
06-Jun-2013 09:23:36
- Last edited on
06-Jun-2013 09:24:24
by
Dreadnark