Part two
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Click ''said'' for part one!
(Unquotable, but it's post three on page 47)
Apologies if any of the following have already been asked, or answered in some obscured FAQ:
• What changes will the RuneTek 7 game engine bring? Will it, and HTML5, make the game run any smoother?
• Can you give us a timeframe for when specific areas of the game will receive a graphical update? That is, of course, only if you intend to give all areas of the game a significant graphical update in time.
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RGU
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CLF
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FGU
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Ninja
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EGC
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Premier
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General
06-Jun-2013 09:01:18
- Last edited on
06-Jun-2013 09:44:05
by
Astralach
Has RuneScape 3 seen any developer discussion regarding the removal of long, 0.6 second game ticks? Many avid gamers consider even 200ms a massively broken delay and from this perspective, RuneScape seems crippled with these huge delays of up to 600ms.
So my question is, would this be possible in the future? Has it been considered? What are the main constraints behind such the shortening of game ticks?
06-Jun-2013 09:23:36
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06-Jun-2013 09:24:24
by
Dreadnark
dont you think that you kind of spoiled the story line of the mahrajat series? honestly , the world wakes spoiled everything for me. now that guthix is dead before i do the quest series the story line is kinda messed up...