What sort of plans do you have for the technical aspects of combat? As of now, the dual-wielding system is awkward, and I believe combat in general is over-simplified. Will we see a change in this in the future? If so, what sorts of changes can we look forward to?
I feel like I lost a lot of the freedom I had pre-EoC in regards to equipment usage, and it feels like I'm being forced to fight a certain way now, instead of being able to fight how I want.
I'd also like to see more abilities, and more diverse abilities with wider usability, instead of every combat style basically being exactly the same.
06-Jun-2013 01:29:18