how do you expect the new client to run with intel graphics? your current java client (unfortunately) appears to have never even been tested with the #1 graphics maker (intels graphics marketshare is significantly larger than nvidea and AMD combined) -- although it isn't as bad as it was a year ago or so, when bloom, AA, and several other things were fundamentally broken on intel (the mini-map still frequently shows the wrong part of the world, and quite frequently ground textures aren't loaded when teleporting)
will HD2000/3000/2500/3500 work well with the new client? or should we stay with the java? what about haswell?
01-May-2013 17:02:26