Assuming only a small percentage post on forums and a slightly greater percentage read them, while most ignore them, what direction would you like the forums to take?
Delete them?
Keep them as is?
Develop forums so that more people access them?
Develop forums in another direction as a social forum?
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Forum use is small in terms of total players but it is still significant - around half a million people a week making around 250k posts ....
I'd like the forums to be more functional, we need people to be able to post images, vids, links etc. I'd certainly like them to be more social, so more like a gaming forum where the main theme is RS - but retaining the 'official' presence they have.
I have a couple of questions:
1- Why i cant have bloom on in my mac?
2- Why a lot of people including me have trouble to log in world 77?
thanks. "
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1.) Hmm, you should be able to. If not, it is a bug, and we should fix that...
2.) World 77 contains a lot of instanced content (dungeoneering). This means that all of the NPCs get replicated many times, and each one needs some processing time. As it is also a very busy world, this means that it can't really keep up very much. Basically, I would suggest dungeoneering elsewhere... As a long-term fix, we would probably want to make dungeoneering use instance shards, so that the load is spread more effectively.
Technical Director
Another question, I reported a bit a week ago and it's still at green dragons everyday, why is it not banned? Are you really telling me someone in the normall bot gear would stay at green dragons for a week solid?
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We know we haven't got this sorted yet. But we have spent the last few months designing and building new systems to tackle this from the ground up. More news soon.
My question is simple: The map of the current continent is now starting to fill up. Will we ever see the alluded too eastern lands? You could even make it kind of like a runescape expansion with a flashy name and everything....like RUNESCAPE: JORUNEY TO THE EAST or soemthing like that ^^
"Will it be possible to play runescape on a java-embedded client ( as in, the client goes outside the browser, so you can close the browser but keep playing rs )"
You can already do this - just grab our downloadable client by heading to the front page, hover your mouse over "Game Info" and click "Downloads", then look for the "Game Client" download near the top of the page that loads up.
Pid (player ID - assigned on log in) priority affecting way too much. Before the whole pid system, IP address priority never affected half the things it does now. Someone with a better pid than you is capable of walking straight through a barricade you just placed (in castle wars), while someone with a worse pid gets stuck on it, I am not talking one square away either, they walk straight through it from like 10 squares away at the time you placed it. With IP this was never an issue, everyone got stuck on the barricade. Additionally, pid affects your casting distance, it is possible to cast on someone almost out of sight on the minimap if you have pid priority over them, and if you don't, you can't even come close to casting that far, it is more like 10 squares behind that.
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RT5 was a graphics update and didn't affect the server, however, your server slot has no bearing on action distances, and while it does have a bearing on action order, randomisation is the fairest route to solve a problem. Unless you happen to have a computer that can execute everything at once
Please take a look at the differences in coding and remedy these issues (my guess is it is somehow related to the intentional delays placed on things because RT5 is "too fast"
) my reasoning behind that is because as far as game logic is concerned, the player is ahead of where they appear to be, and that seems like it could be the whole problem here, it isn't just in castle wars that there are problems like this. (The concept of pid is better than IP in my opinion, but with all these problems, I actually liked IP better, even though I had an undivisible most of the time (really low priority) I'm not asking for IP back, just for the pid system to be reworked a bit.
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Obviously where you see players is behind where the server sees them, due to latency between the computers. This will be better/worse for some people, and we can't really help with that without re-engineering the way the engine does latency compensation, sorry.
Another problem is stopping while running towards something where you clicked a "use option" (red x instead of yellow x). Before the whole RT5 update, the character simply kept moving as if the red x was changed to a yellow x (walk here) once we performed another task while running. Now, you are stopped in your tracks if you click anything that makes a red x, then perform some other action, like healing.
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I think we have plans to improve queued actions in a future update.
I have been reporting a nature rune making bot everyday for the last month. It has 100m runecrafting exp and is ranked in the top 100 for rc, yet it only has a total level of 300. why does it not get banned...
"Are u going to make an option for a clan to mute a clan member when he's missbehaving?"
We're working on this in coordination with our content guys at the moment - watch this space.
(Well, not literally THIS space...)
"Also,
When I'm in the lobby, I can't kick people from the clan (when needed), so will
u make an option to kick people from the clan when sitting in the lobby? "
We can have a look to see if anything could be added.