jagkilledme
said
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Maurum
said
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Shrap
said
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- Armor conducts magic. Do not be a mage in full armor, or you will fry yourself. Mithril is the only armor that is slightly good with magic, but even it doesn't take the entire conducting away.
The effects of magic mixing with metal are inconsistent. See: White staff, dragon staff, dragon ward, rod of Ivandis, battlemage armor, etc.
Except gold and elemental which seem consistently magic-positive.
Rod of Invadis is special snowflake weapon made from a Silver/Mithril alloy topped with an enchanted sapphire and dipped into Paterdomus to enchant it with some extra holy magic ****. It's also only does one thing, and it's a melee weapon. Not even worth mentioning.
Battlemage armor is just mage-tank gear. Nothing super cool there.
But before the EoC's changes, it counted as a staff and had a positive magic bonus.
Battlemage has metal armor, though. Not quite the average magic gear.
Battlemage has metal armor, though. Not quite the average magic gear.
Hence why I said mage tank.
And pre-EOC, a lot of things were, lore-wise, quite different. Nothing was all that interesting and most things were pretty generic. Remember when we only had 3 Gods and all of them were boring?
I am going to break your arm so that the bone juts out and then I will stab you to death with your own insides. I will win this chess game, is what I am saying.
The Dragon battlestaff is actually dragon metal. The one from the Dwarf quest finale, that is, is the one being discussed prior, not the treasure trail one.
Jim
cest
of Rivendell
"Wait..are...are you getting off to this?" - Someone, to someone
23-Jun-2016 22:32:57
- Last edited on
23-Jun-2016 22:33:52
by
Rivendell
Zrie
said
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Role-Player
said
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Mages, ideally, should be really weak in close combat, while they should be able to decimate at long range. Making like ... a mage-tank? Is OP, I think.
I've no problem with 'mage-tanks', I've seen it done very well, recently in fact, but that should come with the offset of range. If they're using magical-melee, they're going to be short range fighters or hybrids, which always come with pros and cons. I know that mental fatigue is a thing, but what's the point of weakening your character if your opponent, a melee or range character for example, doesn't take physical fatigue? 'Rules' should be decided between the role-players. Trying to act like an authority is dumb.
Well said.
KANDAR VICTA
Axel Vekon, the Eternal Emperor, the Archmage, the Lichslayer, of the Holy Kandarin Empire.
I can only assume this thread is dealing with the recent battle that took place. Here's my simple solution to magic roleplaying: communication.
All mages roleplay differently and have their own unique abilities that are associated with how they developed in their private/public story lines. You can't really impose a strict set of rules on it because it's not realistic.
Unlike archery or melee (which are real life forms of combat), magic can't really be explained in a real world sense. Because of this, everyone is going to have a different view on how it should be or not used.
I propose that whenever a battle is arranged, players who are knowingly going to role mages need to meet up OOC and discuss terms of use. Discuss character abilities and determine balancing from there because from what I've read on this thread, you are essentially nerfing mages when in reality, they are MEANT to be overpowered to most people. It's the whole point of being a mage, a offensive power house with little in terms of real defense (except other mages).
Lord Commander of House Ryder
I
the Fallen One
I
Lover of Gingers
#HeilZaros
23-Jun-2016 22:54:20
- Last edited on
23-Jun-2016 22:55:27
by
Noctis Ryder
The Dragon battlestaff is actually dragon metal. The one from the Dwarf quest finale, that is, is the one being discussed prior, not the treasure trail one.
Ah, yeah. Keep forgetting that one exists. In that case, refer to this post:
jagkilledme
said
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Dragons are kool kids all around, as is Orikalkum.
I am going to break your arm so that the bone juts out and then I will stab you to death with your own insides. I will win this chess game, is what I am saying.