The Imperial Guard is the Premier Guard force of Burthorpe. Entrusted to fight to defend Burthorpe in times of pressure, this defensive force does more patrolling and policing than military fighting, as military positions have been given to the central Asgarnian Army.
The Imperial Guard boasts a few ranks, as follows.
• Trainee •
New hopefuls. Put through a rigorous training, these trainees do laps around the agility course and practice non-lethal take-downs. They learn to watch for suspicious activity, and how to use swords, claws, and square shields.
• Recruit •
Given their black gambesons and cheap iron the Guard is sent out to patrol and police the area. As recruits, payment comes in regularly.
• Sergeant •
Allowed to wear colours of identification, the Sergeants are designated officers. They tend to specialize in their investigative ability, running either market duty, dock duty, patrols, or investigate serious crimes such as homicide or assault.
• Captain •
Designated in charge of an area's duties. Captains will oversee Sergeants who patrol, watch for theft, and investigate, but only one.
• Major •
The Majors are in charge of a certain region, ensuring that good police work is maintained in their section of the principality. The three Majors, of Taverley (Green), Burthorpe (Blue), and the outlying territories (Red) ensure solve rates are high and crime rates are low. This job begins to grow more political, with some ambitious captains seeking to sabotage Majors for promotion.
• Commander •
Overseer of the police work. Reports significant crime to the Princess.
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30-Nov-2016 15:24:33
- Last edited on
12-Dec-2016 03:30:24
by
Lady Airlea
The current ruling family of Burthorpe, the Renderra are longtime parts of the principality, even claiming to have a hand in the foundation of Taverley. Tracing ancestry back to the leaders of one of Raddalin's 22 Tribes, the Renderra are an old and powerful family, with a naturally bloody history.
Today, they maintain their Guthixian traditions in direct defiance of fanatics who would see them convert, through the current head of the family in Asgarnia, Thalia Renderra.
However, they are not without their tension. Though while respected in Guthixian communities, recent disputes with their former vassals, the Austrailis, have unsettled much of the magical community. In addition, their staunch Guthixian beliefs do step on the toes of hardline Saradominist and Zamorakian beliefs, followers of whom do not care for the family with the same zeal.
That in mind, with the Queen, Jane I being a Renderra on her father's side, the family has royal backing and this satisfies many less fanatic Saradominists.
The family boasts a large military tradition, alongside a more recent study into Divination. With a long line of slayers, adventurers, and now Magi, the family is a smart fit politically and tactically for Burthorpe.
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30-Nov-2016 15:30:21
- Last edited on
12-Dec-2016 03:42:35
by
Lady Airlea
The Principle Renderra force is the Aethyra Bowmen, a division of the Asgarnian army led by Thalia herself. The Bowmen are raised from age seven to be strong archers, the cream of the crop chosen to serve. Praised for strength, their armour is made to allow visibility, maneuverability, and protection at close range. The Bowmen are hybrid fighters, using ranged and melee.
Uniform:
Iron Medium Helmet
Iron Chainbody
Iron Plateskirt
Leather Boots
Leather Gloves
Quickbow
Iron Square Shield / Kiteshield in some situations
Steel Mace
Steel Hasta / Sword
Second in the Renderra arsenal, is the Banshees. Cavalry that use magic, they have adopted a strategy used by Ekaterina Renderra involving a cane-length wand for riding and casting, paired with a lance.
Uniform:
Black Wizard Hood
Steel Chainbody
Black Robe legs / Black H4 Legs
Black Boots
Steel Gauntlets
Wand
Steel Hasta / Spear
Steel Kiteshield
Finally, is their infantry, fully adapted into the Asgarnian army under Lady Beatrice Sinclair.
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30-Nov-2016 15:30:32
- Last edited on
12-Dec-2016 03:49:15
by
Lady Airlea
Following the Recapture of Taverley and Burthorpe by Queen Efaritay Grey I, Taverley was deemed a Monastic fief to Burthorpe run by the Druids. The Druids were to run it as Monks run fiefs, as a permanent donation to the Druidic population following generations of misrepresentation by hotheaded Nobles and outright harmful people.
The Druids have long been a focal point of Taverley, since its formation. The homes are made from trees warped into shape by Druidic magic long forgotten, as the quiet town boasts a farming and artisanal community.
Druids hold a key job within the society of Taverley, acting not only as priests, but the preservers of the culture. They keep the songs, stories, faith, and knowledge of past generations alive by passing it one to the next. While this was once done orally, it's since been written down following the Fremennik Runecrafting Crusades, which slew many Druids in their wake.
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30-Nov-2016 15:30:33
- Last edited on
12-Dec-2016 04:00:06
by
Lady Airlea