Pricing Technicalities
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* Items listed as "priceless" are incredibly rare and always going to run the buyer up into the millions of gold coins. However, beyond that, purchase price will vary erratically depending on who is buying, who is selling, and how difficult the specific item was to actually obtain.
• The price of gold bar was determined based off the calculation that gold is 1.3 times more common than mithril in-game when NOT counting Dondakan's mine. For someone with access to Dondakan's mine, a gold bar's value would drop to about 188gp each.
• Dragonhide prices here assume that the purchaser actively orchestrates the slaying, tanning, and crafting of the dragon and its hide himself. To purchase dragonhide items directly from a retailer or to pay someone else to oversee the process might cost a small amount of extra money.
• A "full suit" of metal armor is here considered a body, full helmet, kiteshield, legs/skirt, gauntlets, and armored boots. "Full armor" for dragonhide includes a coif, body, chaps, vambraces, and boots.
• This system assumes that a "bar" of metal is a standard unit of measurement in Gielinor.
• This system assumes that trees are more difficult and slow to grow, chop down, and work with in increasing order as defined by in-game level progression. Also, a "regular" tree is treated as a specific type or family of common tree.
13-Oct-2013 22:48:04
- Last edited on
13-Oct-2013 22:51:43
by
SsVivid