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Provisions
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While the Temple Knights often provide specialized gear and equipment for a mission free of charge, most general items must be provided by the knights themselves. The Provisioner's Shop offers knights a variety of items that can be used or consumed for a variety of benefits.
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Chisel: 25gp - A sturdy chisel for chipping stones or gems.
Cooking Supplies: 100gp - A pan and basic spices for making your own rations.
Fishing Rod: 100gp - A sturdy wooden rod with a considerable length of fine line.
Harpoon: 150gp - A thick, serrated harpoon for catching large aquatic animals. Comes with a good length of rope.
Hatchet: 250gp - An exquisite axe that can cut down all but the most hardy of trees.
Lantern: 150gp - A sturdy lantern fit for dungeon diving.
Lockpick Set: 250gp - A finely crafted set of lockpicks that enables the user to attempt to pick even the most complex locks.
Pickaxe: 250gp - A fine and strong pick that can break all but the toughest stone.
Rope: 50gp - 50 feet of well-made hemp rope.
Sleeping Bag: 150gp - A comfy bedroll for all your on-the-go sleeping needs.
Spade: 50gp - A simple shovel that can dig a hole as well as smash locks.
Tinderbox: 25gp - A matchbox for lighting fires.
Torch: 25gp - A basic wooden torch for lighting the darkness, or setting things on fire.
Tools
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Tools are multi-use items that last forever... unless broken due to carelessness or ill luck. No knight should go into the field without at least a few tools at their disposal. Only one tool is allowed per Equipment Slot.
Chisel: 25gp - A sturdy chisel for chipping stones or gems.
Cooking Supplies: 100gp - A pan and basic spices for making your own rations.
Fishing Rod: 100gp - A sturdy wooden rod with a considerable length of fine line.
Harpoon: 150gp - A thick, serrated harpoon for catching large aquatic animals. Comes with a good length of rope.
Hatchet: 250gp - An exquisite axe that can cut down all but the most hardy of trees.
Lantern: 150gp - A sturdy lantern fit for dungeon diving.
Lockpick Set: 250gp - A finely crafted set of lockpicks that enables the user to attempt to pick even the most complex locks.
Pickaxe: 250gp - A fine and strong pick that can break all but the toughest stone.
Rope: 50gp - 50 feet of well-made hemp rope.
Sleeping Bag: 150gp - A comfy bedroll for all your on-the-go sleeping needs.
Spade: 50gp - A simple shovel that can dig a hole as well as smash locks.
Tinderbox: 25gp - A matchbox for lighting fires.
Torch: 25gp - A basic wooden torch for lighting the darkness, or setting things on fire.
Can't earn Slayer xp anymore.
25-Sep-2016 00:16:58 - Last edited on 25-Sep-2016 01:07:02 by Rologarth