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The Fourth Conjure

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Anakin 52789
Nov Member 2014

Anakin 52789

Posts: 3,316 Adamant Posts by user Forum Profile RuneMetrics Profile
Hello everyone,

When we reach 106 Necromancy, the game says we're able to have four conjures out at once. Since we can only have one of each of our current conjures active, of which we have only three, this unlock seems redundant. Here are my thoughts down below. Spoilers below for those who didn't complete the "Remains of the Necrolord" quest.

During the aforementioned quest, we come across the bodies of Vengeance alongside that of her brother and someone else and it's revealed that the Vengeance we're seeing with the Zamorakians is actually a phantom while the Forgotten Warrior we played as in the miniquest never made it out of Daemonheim and that the souls of those killed by Vengeance visit her.

What could happen is that the Forgotten Warrior could appear in the City of Um talking about this when you reach 106 Necromancy, maybe a quest or miniquest titled "Spirit of Vengeance". Your character will recall that story and that she's the one you spoke with back with Yudura. She introduces herself to you as Kaela (which isn't her real name) and tells you that the victims of Vengeance won't believe her about their killer and that she wishes they'd know the truth. You can offer to help her out, slay Vengeance, and let the souls that visit her be at peace. At this, she'll take up your offer and join you in tracking down the phantom and killing it.

After the deed is done, she'll say she's forever grateful for your help and that if you ever need another set of arms to aid you on your journeys, you can always summon her (Conjure Forgotten Warrior). Her basic attacks can ignore armor and deal 30-40% necromancy spirit damage, and taking some inspiration from her special attack in Skaldrun's saga, her "Command" ability could be a strike dealing 100-125% spirit damage healing you for 100% of the damage she deals and stuns your target for 3 seconds, and has a 20 second cooldown. Base duration can be 1 minute.


Any and all feedback are welcomed.
Something's happening. I'm not the Jedi I should be. I want more. And I know I shouldn't.
-Anakin Skywalker

24-Sep-2023 02:57:57

Anakin 52789
Nov Member 2014

Anakin 52789

Posts: 3,316 Adamant Posts by user Forum Profile RuneMetrics Profile
Just read that Reddit post, and it'd be nice to have the ability to summon all our conjures at once, but unless I'm missing something, I'm not seeing anything regarding a fourth conjure that's different from what we currently have. Also, having multiples of the same conjure would definitely be far too broken and I'd also prefer a different conjure so that Necromancy isn't too game-breaking. 4 skeletons would be ludicrous damage, 4 zombies would set up a ridiculous nuke potential, and 4 ghosts would give crazy healing.
Something's happening. I'm not the Jedi I should be. I want more. And I know I shouldn't.
-Anakin Skywalker

02-Oct-2023 03:31:55

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
Seeing the necromancy artwork from the login screen it's most likely a phantom. I've seen someone speculating about it being a spawn due to the upcoming vorkath quest, but if we were to translate 1:1 from OS it's probably too close to our zombie.

https://oldschool.runescape.wiki/w/Zombified_Spawn

Yeah I don't think that conjure undead army ability will allow you to control multiple entities of the same thing, it's just a more convenient way to get your things up and running again.

Could be interesting to know if we were to receive more conjures in the future - so customizing your undead army could actually become a choice, since you wouldn't have enough slots to conjure them all.
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02-Oct-2023 05:55:02 - Last edited on 02-Oct-2023 05:56:56 by Rikornak

Mr Vishous
Jan Member 2021

Mr Vishous

Posts: 273 Silver Posts by user Forum Profile RuneMetrics Profile
I think here are a few ideas for a 4th summon. Skeleton mage , Skeleton archer, spectral, ghoul . The skeleton mage can cast healing or deuffs at random or cast random magic spells one has unlocked. The archer can use random enchanted bolts , the goul could take a hit similar to the hound , spectral could use random necromancy attacks one has allready unlocke. The 4th summon could ultimately be a support summon and not overpower the new skill in terms of combat . Mr vishous

03-Oct-2023 07:35:57

Mr Vishous
Jan Member 2021

Mr Vishous

Posts: 273 Silver Posts by user Forum Profile RuneMetrics Profile
I think here are a few ideas for a 4th summon. Skeleton mage , Skeleton archer, spectral, ghoul . The skeleton mage can cast healing or deuffs at random or cast random magic spells one has unlocked. The archer can use random enchanted bolts , the goul could take a hit similar to the hound , spectral could use random necromancy attacks one has allready unlocke. The 4th summon could ultimately be a support summon and not overpower the new skill in terms of combat . Mr vishous

03-Oct-2023 07:35:58

DragoBert
May Member 2021

DragoBert

Posts: 15 Bronze Posts by user Forum Profile RuneMetrics Profile
Hi,
I'am interested in these theme. Is there no 4. for the "conjure udead army". I'am a little bit confused. Have Necro Level 120 and it should be able with Becro Level 106. Do I have to do something to get the fourth?
Thanks for common supplies.
Sncerly Drago

28-Oct-2023 09:59:26

WTFmybacon
Oct Member 2010

WTFmybacon

Posts: 4,203 Adamant Posts by user Forum Profile RuneMetrics Profile
DragoBert said :
Hi,
I'am interested in these theme.
Is there no 4. for the "conjure udead army"
. I'am a little bit confused. Have Necro Level 120 and it should be able with Becro Level 106. Do I have to do something to get the fourth?
Thanks for common supplies.
Sncerly Drago

Correct. At this time, the fourth slot in there is completely useless.
The only thing we currently can do is wait for Jagex to eventually release a fourth type of conjuration ability.
It's nice to be important, but it's more important to be nice.

28-Oct-2023 17:38:42

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