anouther possible way it could be incorporated would be making diffrent versions of current food. for exsample, a salmon could be gutted in order to make a well prepaired salmon, or exquiset salmon or whatever, the gutted food could be harder to cook and higher healing
sorry but.. no support, its either a new category to cooking or you liked that karambwan quest of that guy who sends you find his sons (forgot the name of the quest, sorry) a bit too much...
~Sharp
support !!!!!
this like another side of food gathering for good food and its a whole new skill
to much of the good food comes only from something fishing related
lol bump humans killed in the wildy could drop the rare item human meat that can only be cooked with favar beans lol reference to silence of the lambs movie.
basicly new foods and the best foods should be members items like everything else thats great in rs
I like this idea. I think that with the butchery skill, you could refine meats that RS already has, as well as new ones. For example, with low-level Butchery, you could train on cow meat, making several different cuts of meat, each with its own properties. And many enemies, such as sheep, do not currently drop meat or other food. Lamb gyros could be made with the cooking skill as well, training many skills at once (Cooking,Butchery,Hunter,and/or Farming, for cabbage). I think it should be a separate skill from Cooking. You really don't need a fire to cut up a cow or sheep. Consider my support as somewhat hesitant, for as a non-member, I may not benefit from this skill much. Also, many people will oppose the Butchery idea as they may view it as violent, insensitive, and sadistic. Uber-BUMP!