I'm not going to speculate what Mod crow did or didn't mean by his post but only a very few creatures drop meat. I've always wondered why rats, cows, chickens, crabs, and a few others drop meat while Aviansies, dragons, kabbits, frogs, wolfs, snakes, cave crawlers & bugs, crocodiles, dagannoths, and lots and lots of others don't.
While some just interested in getting a high level would just buy meat, butcher it and sell it others would let the skill progress as they killed things and received unbutchered meat as part of the drop.
Like myself with woodcutting and fletching. It took me nearly 16 million woodcut xp to get the logs I needed for 99 fletching. As I chopped trees I fletched the logs. Just buying the logs at the G.E and fletching them wasn't part of the plan.
I agree that not all skills are very exciting. I didn't care much for fletching as well, and other than quest requirements the only reason I see for getting firemaking to level 75 is for evil trees.
I would like to see new foods and meats that give more than just healing. For centuries people have eaten different foods because they believed they prevented disease, gave them extra energy, extra strength, improved concentration, memory, and stamina. There are even food that folks eat because it brings them closer to their god (prayer). Right now these bonuses are limited to potions from herblore, another skill that mostly requires you to stand at a bank and process stuff.
21-Dec-2009 16:33:38