Forums

New skill - Butchery

Quick find code: 185-186-918-62880567

Rancher

Rancher

Posts: 4,294 Adamant Posts by user Forum Profile RuneMetrics Profile
What Mod Crow meant is this: When an animal is killed or a fish caught, the meat is already "butchered" and just needs to be cooked. This means that butchering is pointless.
Also, it doesn't seem exactly what you would call fun. All you would do would be buy meat off the G.E., cut it, and sell it back. It honestly seems like fletching food, lol. Seeing as there's already a fletching skill, I don't think Butchering would be welcomed. (I for one wouldn't; it was tedious enough getting 99 in fletching, and I don't want to do it again, lol.)
On a side note, some fish caught via barbarian fishing do have to be cut before they're edible. There's no reason to make a skill out of it, though.
Oh, and I had to mention this. How exactly are you going to eat, or butcher, a steel dragon tenderloin? After all, it's, well, made of steel. O_o
To sum my thoughts up: No support, but I wouldn't mind seeing this as a necessary step in preparing a few higher healing foods; however it quite simply isn't material for a new skill.
- • - • - • - • swan - Proud Co-Owner of • - • - • - • -
- • - • - • - • - • ' New Ranching Skill ' • - • - • - • - • -
- • - • ! Spread the Word & Make it Happen ! • - • -
- Currently 994 supporters, are you on the list? -

21-Dec-2009 05:10:14

Scavlord
Jan Member 2008

Scavlord

Posts: 1,024 Mithril Posts by user Forum Profile RuneMetrics Profile
I'm not going to speculate what Mod crow did or didn't mean by his post but only a very few creatures drop meat. I've always wondered why rats, cows, chickens, crabs, and a few others drop meat while Aviansies, dragons, kabbits, frogs, wolfs, snakes, cave crawlers & bugs, crocodiles, dagannoths, and lots and lots of others don't.
While some just interested in getting a high level would just buy meat, butcher it and sell it others would let the skill progress as they killed things and received unbutchered meat as part of the drop.
Like myself with woodcutting and fletching. It took me nearly 16 million woodcut xp to get the logs I needed for 99 fletching. As I chopped trees I fletched the logs. Just buying the logs at the G.E and fletching them wasn't part of the plan.
I agree that not all skills are very exciting. I didn't care much for fletching as well, and other than quest requirements the only reason I see for getting firemaking to level 75 is for evil trees.
I would like to see new foods and meats that give more than just healing. For centuries people have eaten different foods because they believed they prevented disease, gave them extra energy, extra strength, improved concentration, memory, and stamina. There are even food that folks eat because it brings them closer to their god (prayer). Right now these bonuses are limited to potions from herblore, another skill that mostly requires you to stand at a bank and process stuff.

21-Dec-2009 16:33:38

Rancher

Rancher

Posts: 4,294 Adamant Posts by user Forum Profile RuneMetrics Profile
Scavlord,
I understand your position on butchering, but I really don't think it would work out as a skill. Also note that the reason not every animal drops meat is because there are hundreds, if not a thousand or more, animals in RuneScape, and that's way too many for each to have its own meat.
However the last paragraph of your response,
"I would like to see new foods and meats that give more than just healing. For centuries people have eaten different foods because they believed they prevented disease, gave them extra energy, extra strength, improved concentration, memory, and stamina. There are even food that folks eat because it brings them closer to their god (prayer). Right now these bonuses are limited to potions from herblore, another skill that mostly requires you to stand at a bank and process stuff."
is a really good idea. Foods which gave some bonuses in skills, prevent disease for a short period of time, and make you slightly stronger in combat would be a good idea. I don't think it requires a new skill though, and it would have to be balanced so that Herblore potions still providedgreater advantages so it wouldn't become obsolete..
- • - • - • - • swan - Proud Co-Owner of • - • - • - • -
- • - • - • - • - • ' New Ranching Skill ' • - • - • - • - • -
- • - • ! Spread the Word & Make it Happen ! • - • -
- Currently 995 supporters, are you on the list? -

22-Dec-2009 04:52:56

Darke Squall

Darke Squall

Posts: 246 Silver Posts by user Forum Profile RuneMetrics Profile
I think a butchering skill is a fantastic idea, but it would be designed in a slightly different way then you have in mind. True, it would involve preparing various diverse meats, but there would be more emphesis on preparing the food into an edible state then refining it. For example, when you killed a cow, you woudn't recieve it gutted, chopped up, and deboned. When you killed it it would drop one thing; a cow corpse. Then you would take the corpse to a "Butchering table" in a kitchen and use a "Butcher knife" to turn the corpse into a raw steak, bones, and cow hide. There would be various "Butcher knives" from bronze to dragon, and you could probobly make a butchering table in the kitchen of your poh. Yes, there would be "Dragon meat" and "Dagganoth meat" but they would first be corpses, and you could find loot in those creature's stomachs. Now you woudnt recieve corpses when you slew intelligent life however, such as goblins or gnomes. Also, it could tie into hunting so when you caught wild game you would get butchering experience when you gutted it. The skillcape could be pink, and the emote could be pulling a chickin from behind your back, tossing it in the air, waving two butcher knives like mad when the chicken fell down into them, and then a luxourious silver platter with a golden brown chicken would appear in your hands. It would be a nonmember skill, and there would be quests where you were assigned to slay something and avail it of some loot, and you would be required to have some butchering level.
But in the end, its all up to Jagex. :)

27-Dec-2009 08:21:52

Scavlord
Jan Member 2008

Scavlord

Posts: 1,024 Mithril Posts by user Forum Profile RuneMetrics Profile
VanillaBearr, Are you calling me a "numb nuts" for suggesting a Butchery skill?
You, yourself, stated in the Food:Whale thread
(Quick find code: 77-78-823-59967091) on 28-Nov-2009 03:28:43
"we defnitly need better food...but we dont need more fat people tbh...how bout octapusses :D Q@345thryji"
If you bothered to read the Butchery thread you would have seen that the major part of this is to create better food. As I stated:
I would like to see new foods and meats that give more than just healing. For centuries people have eaten different foods because they believed they prevented disease, gave them extra energy, extra strength, improved concentration, memory, and stamina. There are even food that folks eat because it brings them closer to their god (prayer).
With skills as simple as firemaking and fletching it is my opinion that there is enough possibilities here to make a skill out of this rather than just lump a bunch of new foods into the cooking skill.
Whether or not it becomes a skill isn't really that important to me.
Calling folks names for making a suggestion that you have already stated is needed is just poor taste.

28-Dec-2009 20:44:05

Quick find code: 185-186-918-62880567 Back to Top