After reading all thirty-two pages of this thread, I'm still not sure about this skill. While adding a little flare to the food industry sounds like a good idea, it seems like a bit of an extra hassle skinning everything. Plus, I don't like the thought of always having a knife with me to get all of a monsters drops. The one space that knife takes in my inventory is one food item I can't bring, one prayer potion I can't fit in, or one drop I have to leave behind.
The biggest flaw I see in the plan is this: if I kill a dragon, but lack the Butchery level to carve said dragon, wouldn't I also be unable to recieve the bones and hide? It really wouldn't make sense if the bones and skin fell off, but the corpse still needs carved, and it obviously wouldn't be fair if existing dragon hunters had to get a fairly high level in a new skill just to continue their way of getting money.
There are benefits, of course, like more money per kill and a signifigant boost to the food industry, but I believe that the negatives outweigh the positives. If this does become a skill, I can almost guarentee plenty of controversy.
Sorry to be a dream crusher, but I'm just stating the facts as I see them.
On another note, I, unlike many other enemies of this idea, do recognize and respect the vast difference between a butcher and a cook.
06-Sep-2010 04:58:18