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New skill - Butchery

Quick find code: 185-186-918-62880567

Scavlord
Jan Member 2008

Scavlord

Posts: 1,024 Mithril Posts by user Forum Profile RuneMetrics Profile
NO!! You are completely missing the point.

-We go over 2 years between new skills.
-I would like to see more skills not less.
-Cooking is already a very diverse skill. I don't think we need to add any more to it.
-I would like to see new and better foods that have different energy boosts, these foods could come from the hundreds of creatures in the game that drop no meat or carcass whatsoever.
-There are hundreds of leveling possibilities.
-There could be butchery shops supplying knives, cleavers, butchers blocks, grinders, saws, etc.
-You could add a butchers room to you POH.
No, this certainly wouldn't be an exciting skill, but it could have many more leveling possibilities than fletching, firemaking, woodcutting, or fishing, to name a few.

18-Jun-2010 03:52:50

Nate10028

Nate10028

Posts: 1,990 Mithril Posts by user Forum Profile RuneMetrics Profile
From what I know jagex code for drops is like this:
npcdrop = 504 35 1 3
504=npc id
35=item id
1= how many of that item drop at once (so only 1 of item 35 is dropped)
3= chance of drop.

It would be an extremely large task though to make each of these items and add them, would be similar to when they added farming. Could take months to create each item model and add each specific drop to each monster. It would be quite a hassel.
However, I 100% support this idea it really would make a great new skill.

18-Jun-2010 15:51:22 - Last edited on 18-Jun-2010 15:51:53 by Nate10028

Scavlord
Jan Member 2008

Scavlord

Posts: 1,024 Mithril Posts by user Forum Profile RuneMetrics Profile
Thanks for your comments Sneeker Skyz,
Maybe this is what Mod Crow was saying all the way back on page 3. He never came back to explain so I'm still not sure he completely understood what I was suggesting, although it's more likely I just didn't understand what he was saying.
I imagine, at this point in the game, that any new skill that is interrelated with the existing skills is going to be quite an undertaking. Butchery would probably be no exception.

Thanks for your support.

19-Jun-2010 02:48:35

Hang Yelps

Hang Yelps

Posts: 674 Steel Posts by user Forum Profile RuneMetrics Profile
this is kinda part of cooking.
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`•›,„¸`›,¸¸,‹´;;:.. ¸ ..:;;.¸'…pixels deth…'¸;;:... ¸ ..:;;.´›,¸¸,‹`¸„,‹•`
. . ..:;; `•›,„¸„,‹•` :;;;˜.¸,•*'¨ˆ'”º”'ˆ¨ˆ'”º”'ˆ¨'*•,¸.˜;;;: `•›,„¸„,‹•` ;:.. . . .

20-Jun-2010 06:03:52 - Last edited on 04-Jul-2010 08:12:16 by Hang Yelps

Scavlord
Jan Member 2008

Scavlord

Posts: 1,024 Mithril Posts by user Forum Profile RuneMetrics Profile
"why add a whole new skill to it?" I want to add a new skill, not add to cooking. Any why? Because new skills are fun and very far between.
Butchers do not make food, cooks do. Butchers make supplies for cooks.

20-Jun-2010 18:31:47

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