After looking again they only changed the Smithing requirements for the weaponry and not the level at which you can use them. It used to be high level for smithing and low level to use, I forgot that its always been a low level to use them, and perhaps the same level as it's always been to use them in melee.
But the level requirement for melee and ranged to use the grades of weapons are the same, so you're probably right on the level requirement not changing on what level you can use them.
It was my mistake in thinking it used to be a higher level to use them than it is now, but it wasn't.
I will say though, it is 54 to fletch mith bolts and 30 to use them, 61 to fletch addy bolts and 50 to use them, it is 69 to fletch rune bolts and 50 to use them. So that part of it will probably change if they are consistent with how they have smithing be the same level requirement to use weaponry in melee and armor for defnc as it is to smith them
30 for smithing mith 30 attk to use, 40 to smith addy and 40 attk to use, 50 to smith rune and 50 attk to use. So while the level requirement may not change for when you can use them, the level when you fletch them, if they are going to be consistent, will change so that the fletching requirement to fletch the bolts will be the same as it is to use them, so it will be 30 to fletch mith bolts instead of 54, 40 to fletch addy bolts instead of 61, and 50 to fletch rune bolts instead of 69.
So while the stats won't change, the level requirements to make them will if they are planning on being consistent.
Usually after 99 for a skill that goes past 99, it is not as meaningful of content after 99 as before, so while you are right about the Ranging requirement probably not changing, you are probably wrong that the Fletching won't.
20-Jul-2023 13:41:38
- Last edited on
20-Jul-2023 13:46:29
by
Sesemaru