Actually if boxes are going to be filled with so much detailed text, I would rather not have them as tooltips, but some right-click option instead. I really dislike hovering over an item, and then getting a textbox that fills a quarter of the playing area. I think that is a misunderstanding of what tooltips are supposed to be. For instance the skilling outfits, they have a wall of text about all the set effects and what other outfit pieces are needed to make up the set. That should be a right-click option in my opinion. Similar to how a sign of porter has a right-click option to show what items it works on. That is not in the tooltip.
Also there are some cases where even minimal information is put into a right-click option, where they could perhaps be in the tooltip. The autoscreener from invention has no tooltip (other than showing the left-click option), but it has a right-click "check" option which shows the charge drain and the currently stored charges. Those are just two numbers, and could easily be displayed in a tooltip, especially as it doesn't already have a tooltip.
05-Dec-2023 14:27:02
- Last edited on
05-Dec-2023 14:37:43
by
Bertel62