I actually think the best way to go about rares and tokens is sort of 2 steps:
1). Rerelease some tokens: probably the ones with more demand since those are gonna make Jagex the most money and thats really what they want.
1a). Put all unlocks on the oddiment store, be it seasonally or permanent depending on the token. This puts a price ceiling on obtaining cosmetics, while also letting the token have a "Street value". A good example of this is the felix the cat tokens. They are on the oddiment store, but also have a very high GP price for the token, you can save up enough oddiments OR buy it with gold.
2). Rares: Obviously rereleasing partyhats and other rares is out of the question, since a partyhat or ween rerelease would cause many players to quit since they've worked hard or have played long enough to get them. I think the best strategy for rares is actually to create new ones(hear me out).
2a). New rares given out randomly through gameplay. Something similar to previous xmas events where everyone has a random chance to receive an item, possibly even multiple items at at time with different rarity/quantity being added in game. The quantity of each item being released should be stated beforehand so people know, and can hold them or sell them accordingly. This way, newer players have a chance to get a 1/1000 item in game which they could sell(or hold) for other older rares. If they added a few new discontinued items in the game per year, it would actually help other rares stay down in price since the top 1% would want these new rares as well and would sell them for other rares. Through gameplay part also makes it so alt account farms cant win by just spinning treasure hunter.
Thanks for coming to my ted talk.
29-Oct-2021 13:11:52