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Combat xp nerf

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Mini JIT
Oct Member 2014

Mini JIT

Posts: 2,205 Mithril Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
Mini JIT said :
Dilbert2001 said :
Sir3n said :
You have all missed there are combat nerfs.
https://runescape.wiki/w/2023_changes_to_combat_experience
Edit
"we have instead overhauled the combat experience system at its core!"

Abyssal demons will lose a quarter of xp for example. Where as earth warriors ( like 20 levels lower) will get a 25% increase.


That was old news. Please read today's Combat Insights blog on the front page of News on the Runescape.com Website. They revamped it and I quoted it on Page 1, Post 2. The Wiki is not the official and latest Jagex words.


It's not old news, the links to the wiki for the new xp rates are on the same news post you are referring to. You have to click the links to see them.


Yes, the RS Wiki seem to be the new one after checking. However, the new xp formala brings us a rebalance and not a nerf. We will get less xp from some mobs, but more from other mobs, depending on simpler calculations based on HP.


How is it not a nerf? I have already given some examples of common monsters on this thread. The ones that give more xp have been given 2-4 times the hp so take that much longer to kill. The thinking behind the change might makes sense but the formula of 1xp per 20 health is way too low.

27-Jul-2023 20:02:06 - Last edited on 27-Jul-2023 20:07:08 by Mini JIT

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
^^
You just picked some examples and ignores the others. Some mobs, especially with high HP will give us more xp acutally.

The RS Wiki also only shows base stats, there are far more scenarios in the game. For instance Mod Sponge provides more details here:

"The idea behind low-level mob changes is to get combat feeling more 'normal' through a player's journey.
At a low level particularly in the live game, you one shot a large chunk of monsters, so there's no real need to use cool or interesting abilities as they _just_ also one shot them. Then you get to mid/late game and the gameplay of all of combat is just completely different.
We're hoping making it consistent will help ease players into combat rather than giving them whiplash when fighting different monsters.

Regarding XP / Bosses, right now XP for bosses is kinda 'whatever a dev feels like it should be' or they copy the previous thing, which often isn't great to interact with and results in unintended problems. So we've made a system that lets bosses have a consistent XP rate that isn't a trivial amount (you _could_ train there) but that also won't be the best place to go."


https://www.reddit.com/r/runescape/comments/15b51x9/comment/jtoll28/?context=3

There are also numerous scenarios when mobs spawn other mobs, and all with all HP putting into the equation, the calculations are different based on different scenarios.

From Mod Sponge's example, we should see at least new players being benefited for the ease of combat with consistently high xp as they can one shot multiple mobs.

27-Jul-2023 20:35:58 - Last edited on 27-Jul-2023 20:39:41 by Dilbert2001

Mini JIT
Oct Member 2014

Mini JIT

Posts: 2,205 Mithril Posts by user Forum Profile RuneMetrics Profile
^ I don't use reddit. How will high hp monsters give us more xp? They will give the same as a low hp monster because they all use the same stupidly low formular.

High hp = longer to kill, how is that so hard for you to understand?
Xp per hour will be lower = nerf.
Less drops per hour with higher hp = nerf.

27-Jul-2023 20:54:49

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Mini JIT said :
^ I don't use reddit. How will high hp monsters give us more xp? They will give the same as a low hp monster because they all use the same stupidly low formular.

High hp = longer to kill, how is that so hard for you to understand?
Xp per hour will be lower = nerf.
Less drops per hour with higher hp = nerf.


"We have iterated on an HP-based XP system (which may be recognisable to long time veterans or Old School-ers) wherein the greater the foe's HP, the higher the XP yield for defeating them - currently at a rate of 50Xp to 1000 Health.

This directly scales with your damage dealt to the target, so your contribution to defeating an enemy is fair and reflected in your reward (meaning that to get the full experience you won't be able to swap styles or have someone else defeat the monster). To this end, several monsters have had their stats rebalanced to be more inline with modern standards."


You don't have to go to Reddit. It is on today's developer blog.

They are talking about calculating xp the old school way which is based on HP.

27-Jul-2023 20:59:56

Mini JIT
Oct Member 2014

Mini JIT

Posts: 2,205 Mithril Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
Mini JIT said :
^ I don't use reddit. How will high hp monsters give us more xp? They will give the same as a low hp monster because they all use the same stupidly low formular.

High hp = longer to kill, how is that so hard for you to understand?
Xp per hour will be lower = nerf.
Less drops per hour with higher hp = nerf.


"We have iterated on an HP-based XP system (which may be recognisable to long time veterans or Old School-ers) wherein the greater the foe's HP, the higher the XP yield for defeating them - currently at a rate of 50Xp to 1000 Health.

This directly scales with your damage dealt to the target, so your contribution to defeating an enemy is fair and reflected in your reward (meaning that to get the full experience you won't be able to swap styles or have someone else defeat the monster). To this end, several monsters have had their stats rebalanced to be more inline with modern standards."


You don't have to go to Reddit. It is on today's developer blog.

They are talking about calculating xp the old school way which is based on HP.


I know how it is worked out, I already posted it on this thread but broke it down to 1/20 rather than 50/1000 and I do not ever remember it being that low not even in the days of classic.

And what happens when you have to change styles like on KQ/TD's /crystal shapeshifter's? You get even less xp? How is that good.

27-Jul-2023 21:42:53

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Again, some mobs will have their xp buffed, some nerfed. It is a rebalance, not a nerf, and a rebalance based on feedbacks of players, including "old school"ers who like more HP = more xp.

Why don't you show us the likes of banshees getting almost 4x the current xp (58 -> 217) and bloodveld from 125 -> 512 for another 400% gain?

https://runescape.wiki/w/2023_changes_to_combat_experience

27-Jul-2023 21:58:58

Listening
Jul Member 2023

Listening

Posts: 89 Iron Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
Again, some mobs will have their xp buffed, some nerfed. It is a rebalance, not a nerf, and a rebalance based on feedbacks of players, including "old school"ers who like more HP = more xp.

Why don't you show us the likes of banshees getting almost 4x the current xp (58 -> 217) and bloodveld from 125 -> 512 for another 400% gain?

https://runescape.wiki/w/2023_changes_to_combat_experience


It baffles me that you do not see that this is a nerf... Also if you want to talk about your banshee example, yes it has gotten 400% more xp, but it also has had it hp's increased by 400% in case you weren't aware.

28-Jul-2023 00:09:55

Mini JIT
Oct Member 2014

Mini JIT

Posts: 2,205 Mithril Posts by user Forum Profile RuneMetrics Profile
Stopicanhitu said :
Welcome to EOC 2.0 another jagex springing a major rework with no advance notice

looks like im taking another 5 year break

this isnt going to help keep players let alone bring new players in


They did not have time to inform us, the mid-year accounts just came in and the profits from selling combat dummies was not as high as they wanted so they had to rush in the changes.

Anyone who thinks the changes was done for any other reason is a dummy themself.

28-Jul-2023 02:18:04

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