I really do get the idea of wanting to make this quest be high level. After all, navigating the sky-islands and being able to dodge rocks, deal with rogue currents, and more would logically require a fairly high Agility level.
Still, I think this big quest should have been built up to, with a bottle quest, well before Endgame. Sadly, that won't happen now; we can't change the past. It may well just be best to go with the design we already have, I just fear that the backlash of having it require Endgame will be too strong and force Mod Raven to redesign. I'd rather get this question well and truly settled before it goes on the schedule only to have to be yanked or majorly overhauled due to some outcry. I'm not saying "throw the whole design out," but it would be very wise to make contingency plans here.
But I can't say strongly enough that if we get Option 2, we
must
get RoP right after the bottlequest. If that can't be guaranteed (in the same way that ED2 is "guaranteed," or that the quests of Sliske's Countdown were "guaranteed," for example), then sorry to those who can't do/haven't done Endgame, but I'd also rather they go forward with the design as it stands than get a small thing and have to wait way longer for that which we've already waited way, way, way too long. I think a preponderance of the posters here would agree to that, as they'll have already done Endgame.
Hopefully that makes my confusing position clear enough...
27-Jun-2018 19:59:03
- Last edited on
27-Jun-2018 21:35:40
by
Ava Enithesi