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Do we need Arposandra? Thread is locked

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Cam8528
Jul Member 2020

Cam8528

Posts: 723 Steel Posts by user Forum Profile RuneMetrics Profile
you better believe it!!!!!!!!!!

we need arposandra because its got that crunchy mutated terrorbird one of a kind 2 genetically engineered secret laboratory vibe with so much possibility AND we get a whole new city as cool as prif is

its taking forever because its going to be so awesome

it has tones of archaeology like tarns lair in the haunted mine is some unknown ruins that nobody even knew exists until tarn took it over and u have to clear it out just like u have to clear out the ruins of arposandra that glock the evil gnome made his home. u get rid of the gnomes then u get to explore and build up and restore areas of arposandra that the evil gnomes desecrated and the other parts u need to prevent the poison waste from getting any more polluted than it already is with toxic radioactive gnome waste from medieval biological experiments of DOOM
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08-Mar-2021 02:49:19 - Last edited on 08-Mar-2021 02:53:12 by Cam8528

Narangren
Sep Member 2022

Narangren

Posts: 160 Iron Posts by user Forum Profile RuneMetrics Profile
I don't think that we need Arposandra, but it would be nice to have. The city doesn't have to be overly large, how many gnomes do you think could live in a place that toxic? It could be treated like Ape Atoll, I think. The inhabitants could be hostile, that way Jagex wouldn't need to create very many NPCs.
Making the entire area toxic, so that players need to wear special equipment, could make it a very interesting area to visit. The ability to craft gear that provides immunity to poison out of materials there would be valuable in other situations as well. Alternatively, materials could be found there that can be used to make toxic weapons, items with less base damage than their tier would suggest, but that deal damage over time that adds up to more damage than the tier normally has. They would be useful in some situations, but very bad in others.
Morytania seems to me like the best model for the situation. The Arposandran gnomes (however many are left) would have always been taught to hate humans. So would all other inhabitants. The area would be hostile by default, but not too hostile. Clearly it would not be a nice place to live. If it were modeled after the Sanguinesti Region, with the gnomes barely willing to talk, and not very helpful, patrolled by terrorbirds, it would be logical, interesting, and a good way to finish the quest series.
That said, we don't need Arposandra. It would be nice to have, but if Jagex doesn't want to make it, and the price for giving the gnome series a finale is not having Arposandra, then that's ok, too. Please, Jagex, finish the quest series, with, or without, Arposandra.
Narangren Tirthallion, sword-for-hire, at your service.

09-Mar-2021 04:06:48

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
From Desperate Times, we already know Arposandra is just a petty city which is not even large enough to host a garden:

"Glout:
Alas, the great city of Arposandra is not large enough to house such a garden."


And no, we don't need any equipment to go to Arposandra. We have been there to save the Prisoner of Glouphrie without any equipment at all.

And no to "do we need Arposandra" too, as there is no point to bring us to Arposanda when we can bring the representative of Arposandra to Gielinor. :)

09-Mar-2021 18:46:45 - Last edited on 09-Mar-2021 20:09:55 by Dilbert2001

Narangren
Sep Member 2022

Narangren

Posts: 160 Iron Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
From Desperate Times, we already know Arposandra is just a petty city which is not even large enough to host a garden:

"Glout:
Alas, the great city of Arposandra is not large enough to house such a garden."


And no, we don't need any equipment to go to Arposandra. We have been there to save the Prisoner of Glouphrie without any equipment at all.

And no to "do we need Arposandra" too, as there is no point to bring us to Arposanda when we can bring the representative of Arposandra to Gielinor. :)


The garden referenced in the quest is a gigantic garden , large enough to fill the swamps of Morytania. That doesn't tell us it is a petty city, it just tells us that the city isn't the size of the entire kingdom of Misthalin.

No, as yet, we don't need special equipment to go there, however it would be an interesting concept if the city was made as being toxic enough that we need special equipment to explore most of it. The whole city isn't necessarily as healthy as the part visited in that quest.

Your third point is completely moot. By that logic, we don't need Varrock, or Falador, or Lumbridge. By that logic do we need Al Kharid? Good heavens, no, we don't. Priff? Of course not! Morytania? Why even bother? If we go by your logic, we only need ONE tile in the entire game, and everything else can be brought to the player.

Dilbert, you are really missing the point, and I think you know that. We don't need Arposandra because people can't leave it, or because it is supposed to be big, or even because it has cool gear. We want Arposandra because we are explorers , we are adventurers , and we delight in going places and doing things . If that isn't your thing, then you are playing the wrong game.

"Journey with me to Gielinor, from Ashdale, a world to explore! "
-Book of a Thousand Songs
Narangren Tirthallion, sword-for-hire, at your service.

10-Mar-2021 03:02:37 - Last edited on 10-Mar-2021 03:04:02 by Narangren

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
@Narangren

I don't recall anything from any quest about the size of Arprosandra other than Desperate Measures. It is also not described as toxic at all anywhere. Why should it be made toxic which would make it very questionable why the Prisoner would not have died there for being imprisoned for so long.

The big differences between Varrock, Falador et al and Arposandra is the cities already exist and are the starting cities the World Guardian started out. Arposandra came from a quest and has no further reason for us to go back there.

We still have a lot of places to explore. For instance Iaia, Abinah and Telegard. Abinah was touted by in the Rite of Passage quest too. We were also on our way to explore Iaia on the back of Therragon on another quest too. Our planned explorations have yet to be completed, why would we need to go to Arprosandra?

10-Mar-2021 03:48:52

Narangren
Sep Member 2022

Narangren

Posts: 160 Iron Posts by user Forum Profile RuneMetrics Profile
Vanescula Drakan:
Hmm. Well we do have all that swampland. It would be nice to see that made a little prettier. Very well, promise me you'll make the swampland into something more appealing and we will cede that territory to this project.

But do the other cities of Gielenor have space for the garden? No, they don't, so why would Arposandra's being unable to host it mean it is smaller than them? Even IF it was smaller than them, why is that a reason not to have it?

As for toxicity, there's the issue of mutated creatures, poison swamps, and corruption of the anima. Those all indicate a toxic area. Why wouldn't the prisoner doe? I already answered that, but since you can't read, I'll gladly repeat myself: "The whole city isn't necessarily as healthy as the part visited in that quest."

That's no difference at all. The fact that something does not currently exist is not a valid reason that it shouldn't. Being quest areas doesn't explain how Morytania, Menaphos, or Priff are different. All of those are there because of quests, and you can only get there because of them.

You literally just said that we don't need to go to Arposandra because it is a quest location. You immediately followed that by saying that there are other areas we need to go because of quests, thus we don't need to go to Arposandra. Do you see the contradiction? I don't think you will, so I'll spell it out. You said we don't need it because it is a quest area, and then used other quest areas we need to again say it isn't needed. That's the worst logic I've heard all day.

We want to explore Arposandra because a city with warped terrorbirds and human hating gnomes sounds interesting. Nothing you can say will ever refute that. We want to explore it because we are explorers, and nothing you can ever say will make us wrong.
Narangren Tirthallion, sword-for-hire, at your service.

10-Mar-2021 04:22:22

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
@Narangren

Your quote of Vanescula Drakan didn't mention the size of the "swampland" whatsoever. She never said Arprosandra is the size of the swampland in Morytania whatsoever, and how did she even know the size of Arprosandra? The Vampyres has no business with the gnomes, let alone the dark gnome. At least no lore suggested anything.

Mutation doesn't come from toxicity and in the case of Gielinor creatures, we know many of the mutation came from Elder Artifacts and Corruption.

I never anything not existing now definitely won't exist in the future, but for at least an education discussion, at least we need to quote facts or something from Jagex's plans - and they actually said many times they won't add new map without a lot of content. That's why they said they aren't working on Arprosandra.

You are totally wrong. I never said anything you mentioned about Iaia and Abindah. On the contrary, Jagex told us we are
NOT
going to have Rite of Passage and such already although it was planned. Perhaps that's why they have Ilugankas coming from Abinah to Gielinor just like Glout came to Gielinor. :)

If you have done the gnome quests, you should know the Tree Gnome King told us they
don't care
about the gnome gnome at all.

10-Mar-2021 04:39:14

Cam8528
Jul Member 2020

Cam8528

Posts: 723 Steel Posts by user Forum Profile RuneMetrics Profile
Narangren said :
Vanescula Drakan:
Hmm. Well we do have all that swampland. It would be nice to see that made a little prettier. Very well, promise me you'll make the swampland into something more appealing and we will cede that territory to this project.

But do the other cities of Gielenor have space for the garden? No, they don't, so why would Arposandra's being unable to host it mean it is smaller than them? Even IF it was smaller than them, why is that a reason not to have it?

As for toxicity, there's the issue of mutated creatures, poison swamps, and corruption of the anima. Those all indicate a toxic area. Why wouldn't the prisoner doe? I already answered that, but since you can't read, I'll gladly repeat myself: "The whole city isn't necessarily as healthy as the part visited in that quest."

That's no difference at all. The fact that something does not currently exist is not a valid reason that it shouldn't. Being quest areas doesn't explain how Morytania, Menaphos, or Priff are different. All of those are there because of quests, and you can only get there because of them.

You literally just said that we don't need to go to Arposandra because it is a quest location. You immediately followed that by saying that there are other areas we need to go because of quests, thus we don't need to go to Arposandra. Do you see the contradiction? I don't think you will, so I'll spell it out. You said we don't need it because it is a quest area, and then used other quest areas we need to again say it isn't needed. That's the worst logic I've heard all day.

We want to explore Arposandra because a city with warped terrorbirds and human hating gnomes sounds interesting. Nothing you can say will ever refute that. We want to explore it because we are explorers, and nothing you can ever say will make us wrong.



*satisfactory sigh*
thank u.
:)
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18-Apr-2021 05:04:38

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