To be fair Aslon, the Archaeology Tutorial actually did give a pretty concise description of what you do with the skill. Better than the old quests for Herblore or Summoning and what they tried to do when they released Divination.
On the other side, it didn't prepare you for the grind involved, nor the randomness of the damaged artifacts you pulled out.
I do agree ... it'd need ot have the same cap at 20 as F2P for it to get a proper taste. Or have a F2P accessible to 99/120, but some limits to what F2P can do. (imagine Archaeology, but F2P can only work 1-120 in Kharid-Et, but some areas would still be inaccessible due to no Dragonstones on F2P or other items being unavailable)
03-Oct-2022 03:40:38
- Last edited on
03-Oct-2022 03:41:34
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Deltaslug