The Original Concept of Player-owned Cities, 2004-06
1. A group of role-players, particularly self-proclaimed rulers, that express ownership over a given city.
2. The original concept held a strong emphasis on roleplaying and theme-playing, which attracted mostly roleplayers, theme-players and the like, including those loosely interested, but interested nonetheless.
3. Players could apply for various roles and positions, as well as create their own character, background, personality, traits as well as appearace. With Runescape, and being permitted to customize your character's phyisical attributes, there was little need for roleplayers to describe themselves, but attributed further to theme-playing. Nonetheless, this remained an aspect of forum-based roleplay.
4. Those in disagreement with those ruling, with the roleplaying stories, or general community may have attempted to create similar roleplaying experiences in the same city where they were usually ousted, ignored, or blacklisted. This eventually gave rise to conflict and land disputes between claimants on the same world, resulting in warfare, drama and some roleplaying clans making a new home for themselves on other worlds: 31, 58, 82, 85
5. Little is known about the origins of the PoCs community, but many consider worlds 41 and 42 to be the original homeworlds of the first POCs and where the concept itself first introduced.
6. In-game warfare, wilderness raids and dueling soon became a rather large part of land ownership and claiming, thus replacing text and description-based conflicts.
We find ourselves at the end of our amusements.
30-Oct-2016 00:22:02