Character Form
Name: Archer
Gender: Male
Age: 35
Personality: Magnetic and Jovial, when confronted with specific topics the weight of years of adventure show its strain.
Character Values...: Prowess, Appreciate the little things, Power Overwhelming
Ethos: Zarosian (Due to crises of faith, nihilism creeps its way into Archer's thoughts)
Occupation if Applicable: The World Guardian
Combat styles: All, the many beasts and foes over many years have forced the need for proficiency in any style of combat. Even so, Magic and Melee are the preferred means, the latter being foremost.
Place of Origin: Asgarnia (On a farm near Port Sarim)
Backstory: Adventuring is a calling you're born with. The foreign shores call to you, and you go. So it was with Archer Calte, who would later be known by many other monikers. Beginning his adventure as a man of 20 years he was among those instructed in adventuring on Tutorial Island before the seas brought it far below. He has endured 15 years of adventure which has battered him thoroughly and even pressed upon him the role of World Guardian. Adopting Zarosian faith was as much a grasping of the vast powers involved as it was genuine curiosity, learning more of the faith from the very figure which the faith spawned from cemented that ethos for a time. With the culmination of Sliske's Endgame, the weight of the world is finally breaking the guardian. In spite of all, the hits keep coming, sometimes Archer wonders just how long it will be until he takes a hit he can't shake off.
Ambitions: Once actively seeking greatness, Archer is growing tired to the point of a chaotic, ambling approach to his aims... Perhaps he will yet become like the wretch Sliske... A horrifying thought.
Mission: There is a peak out there, a hill where masters of all reside, it must be found, and it will have a place for me...
After that? I no longer know... It has been so long. Will there ever be an end for me? Such a burden can never be put down entir
15-Jun-2017 02:36:28