Yet again, it appears a similar issue has cropped up, though not so peacefully. I can understand the associated anger and hurt feelings. While this may just be a clan on a video game, it involves real people, who forge real connections and friendships. People get to know each other, and those we know the best are often in the best position to hurt us. This may seem odd considering most people here never have, and never will meet each other in person, but many people here have grown close, don't deny it.
Thus, when we see actions from those we know that we disapprove of, we are often stuck in a difficult place. We could voice these opinions and risk harming a connection with others, or stay silent and have this frustration writhe and grow within us.
However, all of this discomfort, frustration, and conflict can very easily be avoided. The only thing that keeps someone in a clan like this is themselves. They may feel obligations based on friends, duties, or a long history, but the only chains that bind us are those of our own fabrication. What I am trying to get at here is that in the end, alls that keeps one here, is one's self. There are only those obligations that are decided upon in one's mind.
If, in the end, someone dislikes being here or for whatever reason does not want to stay, only they are responsible for keeping themselves here. Their grievances may be legitimate, the wrongs observed to have been committed may indeed be wrong, but nothing stops a quiet parting. Emotions can fog thoughts, and these grievances can be held on to. But again, there is no reason to stay, no obligation, no duty, that will keep one here.
I just want to say: regardless of my thoughts or any others, much conflict can be prevented if people are honest about if they want to stay here or not. There is no legitimate reason a clan of this nature has to cause so much anger, drama, and overall suffering.
25-Dec-2010 02:03:29