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StewardMan
Aug Member 2023

StewardMan

Posts: 472 Silver Posts by user Forum Profile RuneMetrics Profile
After only a few months into our experiment of inhabiting cold environments, our pack members living on the
Iceberg
were unable to adapt, leading to the
Kharyrllian Wolfpack
abandoning the islands. The pack members decided to join the others inhabiting Karamja, settling in the
Tai Bwo Wannai
village.

=+= Land Claim =+=
Clan:
Kharyrllian Wolfpack

Land:
Tai Bwo Wannai

Access to Land:
Karamja Jungle, Brimhaven


(KW releases Iceberg)
StewardMan
| Vice President |
The Mild Ones

31-Oct-2016 02:28:57

Capet
Mar Member 2023

Capet

Posts: 2,123 Mithril Posts by user Forum Profile RuneMetrics Profile
*Echoes from a distance were heard. Discordant wails and howls . Then there was a soft, unspoken whisper known as a proverb in Sophanim*

The sand people are easily startled. But they'll soon be back, and in greater number...

((a most roleplay-ey bump. From TSV))
Capet

31-Oct-2016 04:18:21 - Last edited on 31-Oct-2016 04:24:15 by Capet

Desert Spear
Feb Member 2022

Desert Spear

Posts: 1,149 Mithril Posts by user Forum Profile RuneMetrics Profile
StewardMan said :
After only a few months into our experiment of inhabiting cold environments, our pack members living on the
Iceberg
were unable to adapt, leading to the
Kharyrllian Wolfpack
abandoning the islands. The pack members decided to join the others inhabiting Karamja, settling in the
Tai Bwo Wannai
village.

=+= Land Claim =+=
Clan:
Kharyrllian Wolfpack

Land:
Tai Bwo Wannai

Access to Land:
Karamja Jungle, Brimhaven


(KW releases Iceberg)


Again...great RP, lets keep it up!

The tides have been changing for the
Wolfpack
, they have settled amongst warm climates adapting to jungle terrain. Could this mean war in the future? Is there some ulterior motive being concocted by the
Alpha Male
or is this just some evolutionary change? The
Iceberg
now devoid of howls and yellow snow shall be up for grabs to any adventurers willing to make the journey. Those wishing sanctuary in
Tai Bwo Wanni
will need to bear the mark of the
Wolf
or be invited...A sign has been hung on the border of the Village asking those near to "Beware of Wolves"
.

Claim accepted and revenue updated!
Desert Spear
|
War, War never changes.

31-Oct-2016 18:23:58 - Last edited on 31-Oct-2016 18:26:17 by Desert Spear

Desert Spear
Feb Member 2022

Desert Spear

Posts: 1,149 Mithril Posts by user Forum Profile RuneMetrics Profile
The Gud Kang said :
NxG releases Kanatah and Otot. I didn't have time to write a long-rp that would amount to the same thing, but I will going forward.



The
Noxious Gladiators
have realized that the lands of Mazcab are not worth the manpower. In an attempt to regroup, Imperator Sound5Leader has ordered troops to leave Kanatah and Otot back through the portal and set up camp on Tuska's back. For the time being,
The Gladiators
shall remain on Tuska to defend the portal in case of invasion. Does this move mean
NxG
has fallen on hard times or is this a strategic move to sure up their borders for battle?
Desert Spear
|
War, War never changes.

01-Nov-2016 02:48:06

Bowie I
Mar Member 2016

Bowie I

Posts: 5,390 Rune Posts by user Forum Profile RuneMetrics Profile
=+=War Declaration =+=

Clan Warring:
Kingdom of Ashdale

Clan Defending:
Kharyrllian Wolfpack

Land in question: Crandor
War Date: TBD


War Terms: Duelling - Warring Mechanic, Champions v. Champions fight.



Ashdalean
forces take sail on their raiding ships; HMS Brave Bull and Religious Freedom towards
Crandor
. The Main Sail risen high as the wind and weather is smooth in the Ashdalean's favour. The tide riding strong and high as they put on their gear when
Crandor
is in upon the horizon. The War General, Megawhale signals his war-horn multiple times to let his opponent know forces are nearing the island. Anchors drop, ramp is dropped; they charge onto
Crandor
. Megawhale signals his war-horn once more letting their opponent;
Kharyrllian Wolfpack
they have been declared on and ready to fight their champions.
Legatus Maximus
|
The Empire of Zaros - RS3

01-Nov-2016 04:28:24

Sacae
Dec Member 2012

Sacae

Posts: 1,866 Mithril Posts by user Forum Profile RuneMetrics Profile
(Lore Bump)

Captain's Log, 16 Novtumber 6A4

Crandor, the former lands of a scholarly civilization, incinerated
by the dragon Elvarg, left only to dilapidate further by
a government forced in exile. Our gracious king, Lord Bowie I, has
ordered the ships of the HMS Brave Bull and the Religious Freedom of
the Royal Ashdalean Navy to advance, for the sake of liberating it
from its stagnation and hopefully, to restore Crandor to its former
greatness. Frankly, the month long fortification of the Taverly coast
has left my crew quite jaded, so the opportunity given to us by this
act of war will certainly boil their blood. It is with no doubt that
the Wolfpack will face a challenge with the utmost calibre, a Champion
of Champions, the most ruthless warrior of the Legion. Perhaps, by the
end of the day, shall the darkened sands of Crandor be illuminated by
ray of hope that is the Kingdom of Ashdale.
¨˜†˜¨
"By day or night, in defeat or victory... the power of the Great Lord be with thee."
¨˜†˜¨
¨˜†˜¨ ¨˜†˜¨

01-Nov-2016 21:09:36

The Gud Kang

The Gud Kang

Posts: 14,154 Opal Posts by user Forum Profile RuneMetrics Profile
Excerpt from University of Ardougne history textbooks

Kandarin

The region of Kandarin is the most volatile region in the history of our great realm. It is the most ethnically diverse region, home to Civilized Men, Uncivilized Men, Gnomes, Ogres, Elves, and Goblins. There are three major civilizations and two independent fiefdoms that govern all of its inhabitants, and these groups are in a near constant state of conflict with each other.

Kingdom of Ardougne

The Kingdom of Ardougne was founded by King Ulthas Ardignas. His reign saw rapid expansion and prosperity for the city of Ardougne and its surrounding holdings. The Kingdom of Ardougne fought many early wars against the Ogres, now titled the Feldip Wars, that disrupted life in the southern regions of the Kingdom, but overall times were good. Ardougne's mining and agricultural yields proved a profitable export to the less mineral-rich Kingdom of Ashdale. There was also early contact in these days with the Elves of Arandar Pass, led by Lady Cala'dai. The Elves taught the nascent Kingdom many useful skills such as crop rotation and the phalanx.

Eventually, King Ulthas was killed in a hunting accident. His son, King Tyras, took over. The Feldip Wars took a turn for the worse when the Elves, willing to assist any civilization, taught the Ogres to use magic. They proved surprisingly skillful at the more brutish forms, and managed to drive the Kingdom of Ardougne back to the city itself as their southern border. In this dark hour, a roving band of highly skilled mercenaries from the far east stumbled upon the war. Led by Vaaris Ignis, this band agreed to aid the Kingdom in their darkest hour, and rid the civilized lands of the Ogres' presence.

This shotgun wedding between King Tyras and Vaaris Ignis led to the creation of the Noxious Gladiators, a fighting force semi-independent from the Kingdom's authority, but always serving faithfully. Vaaris was made first Imperator.

02-Nov-2016 04:34:03

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