Deering info:
Heya all!! As some of you have noticed there is a little uptick in deering interest at the moment As a result we are seeing more clannie expeditions with a variety of noobs (like Matz) all the way to mega pros (like Drag). I wanted to help pass along some info.
1 Rushing floors- The big experience comes from large floors done with 5 people. In order to make time use more efficient, most folks "rush" the lower floors and then do thier higher floors properly. Rushing in this context means getting thru the floors as fast as possible (less then 2 minutes per floor). It is best done at C1 small settings with 3 or more peeps. Most of the time the path takes you off one directoin to get the key to ope the door to the boss in an opposite direction. So, the leader should help with the first room or two, but then move to the opposite side locked door while the team finished the other direction and gets the keys. They then Tele to the leader, open the door, and finish. This saves time running around and allows the floor to get done fast.
2 Even on larges we want to hurry. it's not a rush and deaths matter. However, it is better to have two deaths per floor and do two floors per hour than do one floor per hour with no deaths. So, we have to be careful, but not spend so much time staying alive that we take too long to finish the floor. Fast floors are important.
3 ASAP everyone should have tool kits, laws, cosmics, and astrals. This allows dor opening by everyone and faster movement through the floor.
4 Collecting cash for a base altar is important, but shouldn't slow the floor down. If it can easily be done it should be, but its not worth an extra 5 mins on a floor.
5 Ragers with scrolls early on are very helpful. Ramo rooms and guardian rooms can be greatly speed up with the floor. The Rager special attack reduces the targets defense, so it can really help with high level monsters and hard to hit monsters.
02-Dec-2011 16:34:46