Exactly what Zohan said. Thats usually how I figure out things like "north north north" to help people quickly get to the center. I just usually pick a direction and go opposite until I get spit back out or reach the middle, and I try to pay attention to rooms that I cross more than once to try to cut rooms out to get to the middle.
I might go through 7 rooms doing say east and opposite before reaching the middle, but if you can pay attention and see "ohhh, the 3rd room is actually the 6th room also. I can just cut out all this stuff and go north when I get to this room rather than go opposite." then you can help extradite the process when everyone else comes to the portal room.
Still amazes me how many people have to have it spelled out for them to do something as simple as "north north north" or "east portal and opposites". But portal rooms are perhaps one of the more annoying puzzles to do. I try to be patient with people when we get them. It is so easy to get frustrated with it. You are watching a person try to get through it, you know the path, you have called it like 3 times and reminded people to orient their map. But then they don't go opposite, and then they get confused, and they go backwards. It's a very painful experience as a keyer. It's like knowing the answer to a puzzle, and watching your friends try to replicate it and seeing exactly how and when they fail and you are powerless to help aside from doing your best to tell them how to do it. That is where some keyers ***** up and get frustrated because of not only the person failing the room, but themselves for lacking the people skills to help people get through the room.
05-Nov-2012 19:22:42
- Last edited on
05-Nov-2012 19:33:40
by
Divi