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CuddleBucket

CuddleBucket

Posts: 17,474 Opal Posts by user Forum Profile RuneMetrics Profile
Salcos said :
Something ive noticed that counter argues most clan content suggestion is the "clan exclusive" aspect of it and saying it is unfair. It is something that people need to get over. With over 100,000 clans existing on runescape, and over 2,300 of them actively gaining xp tracked VIA runeclan, and people being able to create a clan in their own image with just four other people. There is no reason as to why any play could not find or create a clan that they enjoy.

If we do not offer benefit to clans other than a second rate xp at citadel, and avatars with buffs that are barely worth using, we get nothing.

Maybe people would support the idea of clans more, if clans had a bit more to offer ;)
Good point!
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20-Jul-2016 17:12:15

99 Slayer at

99 Slayer at

Posts: 698 Steel Posts by user Forum Profile RuneMetrics Profile
Salcos said :
Something ive noticed that counter argues most clan content suggestion is the "clan exclusive" aspect of it and saying it is unfair. It is something that people need to get over. With over 100,000 clans existing on runescape, and over 2,300 of them actively gaining xp tracked VIA runeclan, and people being able to create a clan in their own image with just four other people. There is no reason as to why any play could not find or create a clan that they enjoy.

If we do not offer benefit to clans other than a second rate xp at citadel, and avatars with buffs that are barely worth using, we get nothing.

Maybe people would support the idea of clans more, if clans had a bit more to offer ;)


This is pretty much how I was feeling. It's kind of depressing to think that our clans have already received as much dedicated content as they ever will..
Founder of Level IIIs. Pm me anytime on my other account, 'Prodigy'.

01-Sep-2016 10:47:54 - Last edited on 01-Sep-2016 11:05:10 by 99 Slayer at

Subzero

Subzero

Posts: 23,266 Opal Posts by user Forum Profile RuneMetrics Profile
Archaeox said :
In the last front page poll, 46% of players said that they don't boss... so is this really a worthwhile investment of developer time?

I mean, a clan could just get its own instance of any of the existing bosses if there was a need for group combat...


But when I say Legacy was a waste of time players whinge, even though 81% of the player base doesn't use it.
Subzero

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01-Sep-2016 11:24:20 - Last edited on 01-Sep-2016 22:51:26 by Subzero

99 Slayer at

99 Slayer at

Posts: 698 Steel Posts by user Forum Profile RuneMetrics Profile
tbh at this point I'm not even looking for a new boss necessarily. I'm just saying it'd be kinda nice if every once ina while some of this new content like "The Arc" came with a little something for clans to enjoy.

For the Arc it could of been something simple like giving each clan their own island. This type of update wouldn't have to be routine. But once in a while would be better then never,
Founder of Level IIIs. Pm me anytime on my other account, 'Prodigy'.

02-Sep-2016 00:20:53

Fire Hawk154

Fire Hawk154

Posts: 9,001 Rune Posts by user Forum Profile RuneMetrics Profile
My only reaction is "ew not another boss". There are already so many of them.

Subzero said :
Archaeox said :
In the last front page poll, 46% of players said that they don't boss... so is this really a worthwhile investment of developer time?

I mean, a clan could just get its own instance of any of the existing bosses if there was a need for group combat...


But when I say Legacy was a waste of time players whinge, even though 81% of the player base doesn't use it.


Actually 81% of the players voted for the development of Legacy mode (201K players), the only reason it's not popular now is because players expected more from it.
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02-Sep-2016 11:18:00 - Last edited on 02-Sep-2016 11:18:57 by Fire Hawk154

king Catfish

king Catfish

Posts: 53 Iron Posts by user Forum Profile RuneMetrics Profile
some idea other then the usual cit grind would be nice, even if its not a boss per say could have some sort of mob that you can fight using the skills within cit.

something like walking trees that skillers can make cannonballs to shoot to have it drop wood, burn for charcoal, summon something to aid in the fight.

or golems similer to living rock creatures that we can mine afterwards or atk with a pickaxe to obtain the ore we need.

something could be done with our guards too, they do nothing because only clan members and their guests are allowed in cit, so what use do they actually serve?

21-Sep-2016 02:07:00

Ledr Knuckls

Ledr Knuckls

Posts: 1,257 Mithril Posts by user Forum Profile RuneMetrics Profile
jagex needs to do the following in my own opinion

1: clean clans up meaning, start closing clans down that are 100% inactive which would allow other clans to maybe take those names like jagex did for runescape names, a name clean up etc

2: remove citadel battlefield, who really uses that these days anyways

3: start focusing a little more on clans / citadel instead of adding more bosses, for the rest of the players who vote for it.
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21-Sep-2016 07:35:47

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