Well I was thinking in terms of building clan organization, adding depth to the ranks and roles in clan, to have separate rank management related to different activities. It's not something critical to do, I am just throwing in ideas and food for thought as I said before. I don't think having multiple checkboxes for various minigames would be aesthetically pleasing in the interface as it could get quite messy to manage with the long list of ranks and clan members, unless they can come up with a parent-child popup form for this.
If the option :
"Toggle whether this rank may lead the Clan in a Rated Clan War"
can be converted to
"Toggle whether this rank may lead the Clan in a Rated Minigame"
to make it sound more generalized when there are more minigames integrated with Clan Tools in the future, then that would work fine as well. The responsibility would shift towards the clan leaders to make sure that different minigame leaders don't mess with minigames they are not assigned to lead. It can be managed.
However, I would want the ability to manage minigame leaders option on rank permissions level as well as player permissions level. We often assign trial roles to promising individuals yet their ranks remain the same within the clan. Whereas certain ranks in the clan have the ability to do a number of things which includes leading events and minigames because of responsibility and influence that the rank itself holds within the clan organization. Clan Jobs/Roles and Clan Ranks are treated differently so forcing to bypass clan hierarchy (which translates to overall influence in the clan) to utilize a specific individual's talent (which translates to specific activities or jobs in the clan) would not be good in terms of clan organization.
In the worst case scenario, permission to lead minigames should be available at player level so there is more control over this kind of job, much like how the clan avatar permissions work.
Edit: Typos
- DM »
»
»
If the option :
"Toggle whether this rank may lead the Clan in a Rated Clan War"
can be converted to
"Toggle whether this rank may lead the Clan in a Rated Minigame"
to make it sound more generalized when there are more minigames integrated with Clan Tools in the future, then that would work fine as well. The responsibility would shift towards the clan leaders to make sure that different minigame leaders don't mess with minigames they are not assigned to lead. It can be managed.
However, I would want the ability to manage minigame leaders option on rank permissions level as well as player permissions level. We often assign trial roles to promising individuals yet their ranks remain the same within the clan. Whereas certain ranks in the clan have the ability to do a number of things which includes leading events and minigames because of responsibility and influence that the rank itself holds within the clan organization. Clan Jobs/Roles and Clan Ranks are treated differently so forcing to bypass clan hierarchy (which translates to overall influence in the clan) to utilize a specific individual's talent (which translates to specific activities or jobs in the clan) would not be good in terms of clan organization.
In the worst case scenario, permission to lead minigames should be available at player level so there is more control over this kind of job, much like how the clan avatar permissions work.
Edit: Typos
- DM »
Darth Malkor
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Co Leader
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25-Feb-2014 19:46:44 - Last edited on 25-Feb-2014 19:55:46 by Darth Malkor