Make permissions more flexible. e.g. allow us to choose who can kick:
19-Feb-2013 13:28:55
Original message details are unavailable.
Clan Permission Changes. One of our biggest issues with clans is the lack of flexibility in the permission system – it makes it hard for you to run your clan in the way you want. The fact that admins always have the kick permission is an example of some of the system’s inflexibility. This is something that we’re actively pursuing and we'll keep you updated on how this progresses.
29-Jan-2013 08:08:19
Original message details are unavailable.
Well you guys have been... err.. busy overnight haven't you. :-D
So, firstly I see a few words being misquoted out of context so I'll clarify what is easy to tweak and what isn't.
- I can relatively easy extend the unlimited code to the deputy.
- Adding an individual limit to each rank is more code than I have time for.
- As is adding checkboxes or interface components (these may require graphics time etc).
That being said, I can see that for some clans with inactive leaders, extending the unlimited access to deputy may be an advantage. However, by doing this we are by definition enabling more people to have the possibility of kicking the clan.
So.. in trying to consider this, my questions to you:
What do you use your deputy's for that is different from any other admin rank?
Can you see any reason beyond the obvious security risk that this shouldn't be done?
Do you have reasoning beyond inactive leaders why it should be done?
I must reiterate, I'm here to discuss... not argue - you'll all have different opinions I'm sure. ;-)
By the way, do feel free to encourage other clan leaders to come here and discuss the topic. I don't see why I need to start my own thread when we have a perfectly good one here.
Mod Maz
Queen of the Squirrels
-
C.E.
Clam Enigma's evil twin |
Council of the
RS
W
arring League
-•¤{
Wicked
Fury
}¤•-
07-Jun-2013 16:27:04
- Last edited on
07-Jun-2013 16:33:37
by
Calm Enigma