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Calm Enigma

Calm Enigma

Posts: 10,882 Opal Posts by user Forum Profile RuneMetrics Profile
I think I deleted this issue by mistake when capes were fixed...

But it's back now :)


RETURNED ISSUE:

BUGS:

Topic: The vexillum only uses default colours when wielded

Relevant thread(*):
[Vexillum - page 3.7]

Summary of JMod Response:
Mod Maz is aware of the issue but it is more complex than it first appeared. She may work on it in her spare time.
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C.E.

Clam Enigma's evil twin | Council of the RS
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arring League

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03-Jun-2013 12:37:17

Calm Enigma

Calm Enigma

Posts: 10,882 Opal Posts by user Forum Profile RuneMetrics Profile
Introduce a Noticeboard for changes made to the clan:


19-Feb-2013 13:28:55

Original message details are unavailable.
Admin Log. Mod Maz and Mod Michael will tell me off for including this one, as it’s one of those jobs that’s a huge amount of work and may or may not be possible. However, it’s an issue that is really bugging me. Not being able to find out who’s changed something really makes it hard to run a clan. If someone’s doing something wrong, you can’t easily correct him, if someone is actively sabotaging your clan, you can’t easily track them down.

What would a clan log do? It would store information on what’s changed recently and who’s changed it, like: “Mod Edam changed the build tick at 16.00”, “Mod Maz kicked Mod Edam from the clan at 16.15”. It’s a lot of work, but I hope we can get this done.
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C.E.

Clam Enigma's evil twin | Council of the RS
W
arring League

-•¤{
Wicked
Fury
}¤•-

07-Jun-2013 16:21:07 - Last edited on 07-Jun-2013 16:21:47 by Calm Enigma

Calm Enigma

Calm Enigma

Posts: 10,882 Opal Posts by user Forum Profile RuneMetrics Profile
Make permissions more flexible. e.g. allow us to choose who can kick:


19-Feb-2013 13:28:55

Original message details are unavailable.
Clan Permission Changes. One of our biggest issues with clans is the lack of flexibility in the permission system – it makes it hard for you to run your clan in the way you want. The fact that admins always have the kick permission is an example of some of the system’s inflexibility. This is something that we’re actively pursuing and we'll keep you updated on how this progresses.




29-Jan-2013 08:08:19

Original message details are unavailable.
Well you guys have been... err.. busy overnight haven't you. :-D

So, firstly I see a few words being misquoted out of context so I'll clarify what is easy to tweak and what isn't.

- I can relatively easy extend the unlimited code to the deputy.
- Adding an individual limit to each rank is more code than I have time for.
- As is adding checkboxes or interface components (these may require graphics time etc).

That being said, I can see that for some clans with inactive leaders, extending the unlimited access to deputy may be an advantage. However, by doing this we are by definition enabling more people to have the possibility of kicking the clan.

So.. in trying to consider this, my questions to you:

What do you use your deputy's for that is different from any other admin rank?

Can you see any reason beyond the obvious security risk that this shouldn't be done?

Do you have reasoning beyond inactive leaders why it should be done?

I must reiterate, I'm here to discuss... not argue - you'll all have different opinions I'm sure. ;-)

By the way, do feel free to encourage other clan leaders to come here and discuss the topic. I don't see why I need to start my own thread when we have a perfectly good one here.

Mod Maz
Queen of the Squirrels
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C.E.

Clam Enigma's evil twin | Council of the RS
W
arring League

-•¤{
Wicked
Fury
}¤•-

07-Jun-2013 16:27:04 - Last edited on 07-Jun-2013 16:33:37 by Calm Enigma

Calm Enigma

Calm Enigma

Posts: 10,882 Opal Posts by user Forum Profile RuneMetrics Profile
Allow us to create groups within the clan to whom certain permissions can be given:

Original message details are unavailable.
But another example would be:

I could set my captain rank to have permission to;
- Start an event on the clan battlefield
- Begin a private meeting
- Initiate a clan vote

That would be universal for all captain ranks in my clan. However my groups would be a little bit more refined.

My military group could have;
- Edit the clan battlefield

My university group could have;
- Check the resource contributions of other members

My foreign affairs group could have;
- Operate the party room
- Operate the theatre

If a player as a captain rank and is assigned the University Group, they would have;
- Start an event on the clan battlefield
- Begin a private meeting
- Initiate a clan vote
- Check the resource contributions of other members

But a player with a captain rank and assigned the Foreign Affairs group would only have;
- Start an event on the clan battlefield
- Begin a private meeting
- Initiate a clan vote
- Operate the party room
- Operate the theatre

Do you see where I am going with this? It would be a way to have groups of individuals with the same rank be able to do different things.




30-Apr-2013 07:59:04

Original message details are unavailable.
Ryanc360, yes, I do see what you mean now, thank you for explaining in more detail. Whilst I'm not sure I will have the time for such an elaborate system (currently no time budget has been assigned), I will definitely bear this in mind when we get to that project to see what I can transfer across.

I'd still be interested in other people's ideas for the permissions system. :-)

Mod Maz
Queen of the Squirrels
-
C.E.

Clam Enigma's evil twin | Council of the RS
W
arring League

-•¤{
Wicked
Fury
}¤•-

07-Jun-2013 16:28:35 - Last edited on 07-Jun-2013 16:38:57 by Calm Enigma

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