Forums

Clan Avatar Suggestions

Quick find code: 86-87-195-65843292

Scret
Mar Member 2018

Scret

Posts: 25,434 Sapphire Posts by user Forum Profile RuneMetrics Profile
SnakeLady said :
Shamk said :
Ledr Knuckls said :
No support of this at all:

1: by removing avatar system your saying that citadels will eventually fall because right now the avatars do make a difference on capping resources for the clan. and in return if being removed then citadels will fall, clans will fall, and rs well slowly die off.

2: clan avatar system has to stay, as to what to help make it better i dont know atm.


I agree with this, there are many clans as well that highlight Avatar availability as a selling point. Not to mention they are kind of like a special clan only pet, and skies forbid ANYTHING be clan exclusive....This is one of the few things that are.


I agree. Dont fix what isn't broke. Avatars are selling points to get members in that want to part of that. They also aid is in citadel work if need be.

Snakelady


no one is suggesting removing them, you can still transfer the buffs as mentioned in the thread and have them as resource gatherers. Its a particularly awkward system especially coupled with the fact that the only people who can use them are admins.
`*•.¸(*•.¸(`*•.¸+¸.•*´)¸.•*)¸.•*´
+«´¨`•°
SKILL SCHOOL
•´¨`»+
. .•*(¸.•*´(¸.•*´+`*•.¸)`*•.¸)*•.

21-Oct-2016 12:24:58

Scret
Mar Member 2018

Scret

Posts: 25,434 Sapphire Posts by user Forum Profile RuneMetrics Profile
Ceecs said :
If possible yes, but I believe this was not possible or a lot of work as simular suggestions have been posted many times.

Correct me if I am wrong but I assume this requires a rework of the 'clan data' which is a project larger as 'Elf City'. Making it very time consuming and at the cost of other projects.


Probably but if we only talked about the things which were possible then we wouldnt have anything to talk about.
`*•.¸(*•.¸(`*•.¸+¸.•*´)¸.•*)¸.•*´
+«´¨`•°
SKILL SCHOOL
•´¨`»+
. .•*(¸.•*´(¸.•*´+`*•.¸)`*•.¸)*•.

21-Oct-2016 12:26:27

Mans
Dec Member 2019

Mans

Posts: 84 Iron Posts by user Forum Profile RuneMetrics Profile
IMP Sparta said :
No support in scrapping the avatar. Overriding the avatar so you can use anything else well that's an idea worth supporting


So I thought about this as well. And with my extremely limited knowledge of coding I assume this can't be done. Boss pets and skilling pets can override familiars because the pets serve only a cosmetic function. They are literally pixels on a screen. But because both familiars, and avatars have interactions I don't think they can be combined. It would be having 2 familiars merged together into one follower, which I'd imagine would be a giant mess of code.

Legendary pets while they can cosmetically override familiars they lose all their interaction options of the legendary pet (scavenge/bank/etc.) I assume they did this for a reason.

I assume they can put in pet overrides for clan avatars considering avatars are just a follower with interactions like all summoning familiars are. Edit: which isn't really the point of this thread.

Again, I am not suggesting we remove the clan avatars or the buffs at all. Just trying to suggest alternatives to having the buff on a follower which at times can be an inconvenience to clan members who would rather have a familiar/legendary pet for the xp or other reasons than the clan avatar.

21-Oct-2016 14:30:09 - Last edited on 21-Oct-2016 15:19:21 by Mans

Darr
Oct Member 2009

Darr

Posts: 5,622 Rune Posts by user Forum Profile RuneMetrics Profile
Perhaps the Clan Vex is a suitable alternative. It can be carried around and planted in areas for X amount of time. If the Buffs were transferred to the Vex you could have the 6% bonus within the usual 10 squares of the planted Vex and 3% for everyone else worldwide.

It should still be hard to achieve as it is now to unlock in order to keep its prestige within the clans and still be limited to the max of three but perhaps allowing it for others to use rather than just admins.

Edit: Also keep the Ava's as lil cute clan pets :3
• Darr •

Leader of KFMLY
T7 Social Clan | No Requirements

21-Oct-2016 15:57:22 - Last edited on 21-Oct-2016 15:58:03 by Darr

Dreaming pxl
Apr Member 2011

Dreaming pxl

Posts: 4,314 Adamant Posts by user Forum Profile RuneMetrics Profile
I like our clans avatar's. I understand where you are coming from though, but we use avatar warden as incentive for people to cap and it works well for us. Besides I love that they can be customized and have your clan logo's/colours on them.

I take my fave one out as much as I can, I even go to corp and have tanked nex with it, so that clannies can get their bonus. Although I am a little strange, I am not bothered about showing off boss/skill pets, so with that in mind I would support overriding them for people that like their boss and skill pets, if that was even possible.
·.,¸¸„.«°°•.„¸„.«°°•.„¸„.«°°•.„¸ Iridescence ¸„.•°°».„¸„.•°°».„¸„.•°°».„¸¸,.·

21-Oct-2016 16:42:32

Scret
Mar Member 2018

Scret

Posts: 25,434 Sapphire Posts by user Forum Profile RuneMetrics Profile
Darr said :
Perhaps the Clan Vex is a suitable alternative. It can be carried around and planted in areas for X amount of time. If the Buffs were transferred to the Vex you could have the 6% bonus within the usual 10 squares of the planted Vex and 3% for everyone else worldwide.

It should still be hard to achieve as it is now to unlock in order to keep its prestige within the clans and still be limited to the max of three but perhaps allowing it for others to use rather than just admins.

Edit: Also keep the Ava's as lil cute clan pets :3


Actually i like this idea a lot, there was talk a couple a years a go about avatar functioning like a clan vex but to actually allow your clan vex to have the buffs is a great idea.
`*•.¸(*•.¸(`*•.¸+¸.•*´)¸.•*)¸.•*´
+«´¨`•°
SKILL SCHOOL
•´¨`»+
. .•*(¸.•*´(¸.•*´+`*•.¸)`*•.¸)*•.

21-Oct-2016 17:00:45 - Last edited on 21-Oct-2016 17:01:42 by Scret

Ignore List
Sep Member 2011

Ignore List

Posts: 4,879 Adamant Posts by user Forum Profile RuneMetrics Profile
Scret said :
For me personally I would scrap the avatar system all together

I would have an item for the buff like you say so that people can personally use themselves instead of relying on admins to congregate in certain locations.


Honestly me personally - it's made hairs fall out and I'd personally see it removed altogether.

But removing the buff and putting them on an item everyone can have is nice and something I would approve!

I would be upset and disappointed if it is said it can't be done for coding reasons as I would point to the royal rhinos which had a 5% xp boost if they were out so in essence for the 1 month they were out everyone in the game was in essence an avatar warden.

So I guess if everyone can have the item I don't think the boost should be 6% but lowered to 3%-4%

Ledr Knuckls said :
No support of this at all:

1: by removing avatar system your saying that citadels will eventually fall because right now the avatars do make a difference on capping resources for the clan. and in return if being removed then citadels will fall, clans will fall, and rs well slowly die off.

2: clan avatar system has to stay, as to what to help make it better i dont know atm.


With all due respect this is the biggest overreaction I've seen - Citadels existed far before avatars came out so clans wouldn't die overnight and the game die if avatars were removed. In regards to helping towards capping I agree it's nice but you have to remember they didn't exist for the longest time ;) - but I'd like them to stay and an item version exist.

Myself an Jamo were having this exact conversation 2 months ago believe it or not lol.
Ray
|
Need Help?
Try the Support Centre |
Owner
of Bass and Drums

22-Oct-2016 16:54:22

Ignore List
Sep Member 2011

Ignore List

Posts: 4,879 Adamant Posts by user Forum Profile RuneMetrics Profile
Darr said :
Perhaps the Clan Vex is a suitable alternative. It can be carried around and planted in areas for X amount of time. If the Buffs were transferred to the Vex you could have the 6% bonus within the usual 10 squares of the planted Vex and 3% for everyone else worldwide.

It should still be hard to achieve as it is now to unlock in order to keep its prestige within the clans and still be limited to the max of three but perhaps allowing it for others to use rather than just admins.

Edit: Also keep the Ava's as lil cute clan pets :3


This is an interesting idea but the principle of someone needed to be around your vex is still an issue but it solves 3 annoying problems problems:

1) Going to the citadel to summon ava
2) means everyone could summon it with the restriction with 1 vex per world
3) if you log out the is taken off

however the problem with this is - what if a clan member wanted to place the vex for advertising purposes?

what if your clan rule is to have ava primarily on 1 world - since everyone in the clan could place the ava this would cause problems - how would you recall? if you wanted someone to stop hogging it to keep it on homeworld?
Ray
|
Need Help?
Try the Support Centre |
Owner
of Bass and Drums

22-Oct-2016 16:59:08

Scret
Mar Member 2018

Scret

Posts: 25,434 Sapphire Posts by user Forum Profile RuneMetrics Profile
Ignore List said :
Darr said :
Perhaps the Clan Vex is a suitable alternative. It can be carried around and planted in areas for X amount of time. If the Buffs were transferred to the Vex you could have the 6% bonus within the usual 10 squares of the planted Vex and 3% for everyone else worldwide.

It should still be hard to achieve as it is now to unlock in order to keep its prestige within the clans and still be limited to the max of three but perhaps allowing it for others to use rather than just admins.

Edit: Also keep the Ava's as lil cute clan pets :3


This is an interesting idea but the principle of someone needed to be around your vex is still an issue but it solves 3 annoying problems problems:

1) Going to the citadel to summon ava
2) means everyone could summon it with the restriction with 1 vex per world
3) if you log out the is taken off

however the problem with this is - what if a clan member wanted to place the vex for advertising purposes?

what if your clan rule is to have ava primarily on 1 world - since everyone in the clan could place the ava this would cause problems - how would you recall? if you wanted someone to stop hogging it to keep it on homeworld?


I would suggest just have a universal buff of say 3-4% as mentioned, the whole idea of forcing people in this manner into group skilling situations isnt a great concept, people should want to skill together because its fun not because theres an extra % of xp available. Its what they attempted to do with avatars and its not been the most popular idea it just puts ppl off using it.
`*•.¸(*•.¸(`*•.¸+¸.•*´)¸.•*)¸.•*´
+«´¨`•°
SKILL SCHOOL
•´¨`»+
. .•*(¸.•*´(¸.•*´+`*•.¸)`*•.¸)*•.

23-Oct-2016 15:43:12 - Last edited on 23-Oct-2016 15:44:29 by Scret

Quick find code: 86-87-195-65843292 Back to Top