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What if rewrite doesnt pass?

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Gluepot
Nov Member 2023

Gluepot

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Ladyolake said :
I am a little confused on this issue. So let me ask and please give me a very simple answer.

If they rewrite the code.. it will essentially be for future updates made easier but we really
wont see any of these new updates to begin with? It will all just be internal rewriting of
code which on the outside wont change anything in 2017? But then future updates would
be made easier?


Simple Answer: There will be new updates and there will be things seen in 2017. It is more than just an internal rewrite.

Long Answer:
The idea is things like avatar warden can be selected to be individual ranks and that admin+ rank permissions can be set to certain ranks rather than all admin+ ranks essentially having the only difference being the symbol in the clan chat. It should also allow the logs (chat messages that pop up when a player leaves the clan etc) to also be customised to which ranks can see it.

I think that's true anyway, this issue has been going on for a long time now XD. Currently stuff like that can't be done due to how the code was written and to make these tools available to clans the code would need to be re-written. It should also make it easier for future updates to come as the code won't be so complex (parts of code dependant on other old code which is dependant on even more code).

The option in the 2017 Poll however is a large clan update (with the permissions rewrite included). This means Jagex think that it's worthwhile that if the code is rewritten, then more clan features are added (what these are, is probably undecided)
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The Imperial Legion

31-Jul-2016 00:07:23 - Last edited on 31-Jul-2016 00:09:16 by Gluepot

Fire Hawk154

Fire Hawk154

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Seer of War said :
Lucine said :
If it doesn't make it, the Clans will continue dying, as they are currently.


If a clan dies because the clan chat doesn't get a rewrite, then there's already something wrong with that clan.

Clans are build on the need for cooperation, and in RS3 we simply don't need each other any more in our adventures (with the exception of some high-end bosses which the majority of clanmembers can't do anyway). People bond when they have to work together, which made clans in the past a lot stronger than clans nowadays. Everyone just goes their own way, and Jagex caters to that. The citadel isn't an exception, as there's very few interaction between players and we'd rather have toggles to prevent people from capping the wrong resource than just telling them. Just like the Avatar, we'd rather see who has it with a button next to their name than having to communicate. The rewrite won't safe clans, the only real way to safe clans is to make grouping up and working together important parts of the game. And it shouldn't be based on just clan chats or have high level requirements, as we don't want players to be locked out. It's a multiplayer game after all, and it's multiplayer content that makes clans thrive.
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31-Jul-2016 11:46:47

Salcos

Salcos

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Lucine said :
Salcos said :
Seer of War said :
Lucine said :
If it doesn't make it, the Clans will continue dying, as they are currently.


It amazes me how many people are okay with it not passing. Rewriting the code stops the "too hard to manipulate code" excuse that we constantly get


I'm not okay with it not passing, and I voted for Clans Rework on the survey. I'm confused if you perceived my post as in being okay with it not passing, but I'm definitely isn't.


I wasnt saying you are okay with it not passing, im more so agreeing with you saying I dont know how other people could be.
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31-Jul-2016 21:08:48

Seer of War

Seer of War

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Fire Hawk154 said :
Seer of War said :
Lucine said :
If it doesn't make it, the Clans will continue dying, as they are currently.


If a clan dies because the clan chat doesn't get a rewrite, then there's already something wrong with that clan.

Clans are build on the need for cooperation, and in RS3 we simply don't need each other any more in our adventures (with the exception of some high-end bosses which the majority of clanmembers can't do anyway). People bond when they have to work together, which made clans in the past a lot stronger than clans nowadays. Everyone just goes their own way, and Jagex caters to that. The citadel isn't an exception, as there's very few interaction between players and we'd rather have toggles to prevent people from capping the wrong resource than just telling them. Just like the Avatar, we'd rather see who has it with a button next to their name than having to communicate. The rewrite won't safe clans, the only real way to safe clans is to make grouping up and working together important parts of the game. And it shouldn't be based on just clan chats or have high level requirements, as we don't want players to be locked out. It's a multiplayer game after all, and it's multiplayer content that makes clans thrive.


I disagree entirely with your first sentence. The way clans are currently set up requires leaders (and sometimes members) to go out of their way to achieve results. Many leaders get burnt out because of all the additional work we have to do just to maintain (much less to improve our clans.)

Had clan reworks been done years ago, clans (as a whole) would not be so badly off. The reason most clans are dead or in the process of dying is because its frankly not worth the effort required to build and manage a successful clan. This is not a failure of individual clans, this is a Jagex implemented design flaw.
Seer of War

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31-Jul-2016 22:26:35

Seer of War

Seer of War

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I mean lets just take the issue of undesirable members in our clans. We kick them, fine okay that's Jagex's solution. But then what happens if they get upset and start harassing the clan? There is literally NO RECOURSE what so ever. We can ban yes, but they can make alternate accounts. Sure we can ban those too, but they can just make more or get others involved. So what do we do then? Our only option is kicking every troll account that joins. If you try to get Jagex involved you will get a message that you should report these accounts ingame (we already do that.) What happens after contacting Jagex / reporting? Jack shit. Literally nothing.

If clans had the ability to filter who can enter the clan in the first place as a guest, this entire issue would be solved without requiring leaders to constantly be on guard to kick trolls. Without having to completely lock the chat down to all guests for the actions of one.

Let me be extremely clear - the problem is not clans being lazy, or not doing our jobs, or whatever else anyone wants to suggest is the reason clan's are having a hard time lately. The problem is that Jagex has for years refused to give us the tools to manage our clans sufficiently, forcing us and our leadership teams to take the long way to addressing issues.

Let me be clear - that is what this rewrite is about. That is why so many of us have been passionately supporting the rewrite agenda for years now. Because we see the additional work we put in day after day. We have to ask our leadership teams to do extra work day after day - all because Jagex still hasn't provided us with adequate tools.

And just for the record, my clan is one of the few in this game that is doing well. My concern is for the entire clan community, not just my clan. We will be fine rewrite or not, but I doubt very many other clans will be. Just check runeclan and you will see how many clans (even the well established ones) have hundreds of inactives and falling xp.
Seer of War

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2600+ Total Level International Tier 7 Citadel, PvM, and Skilling Clan Community

31-Jul-2016 22:33:53

Fire Hawk154

Fire Hawk154

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Seer of War said :
I disagree entirely with your first sentence. The way clans are currently set up requires leaders (and sometimes members) to go out of their way to achieve results. Many leaders get burnt out because of all the additional work we have to do just to maintain (much less to improve our clans.)

What do you mean go out of their way to achieve results? There's always been a lot of additional work in order to maintain a clan, but a large part isn't exactly needed. I feel like you and many others are simply creating the unnecessary additional work yourself. Nobody forces you to have nearly 500 members, maintain a citadel, always have an avatar out, be active 24/7, have a complex ranking system, etc etc. Those are all free choices, and if something results in too much workload you can choose to drop it. Being a clan leader isn't a job, so don't turn it into one. Getting burned out isn't the result of stress, but the way you handle things. Sorry if I sound bitchy, but you have to see my point. RuneScape is only a game, clan leaders have to relax as well. Blaming stress on the system is pointless as that's not something in our control at all.

Seer of War said :
And just for the record, my clan is one of the few in this game that is doing well. My concern is for the entire clan community, not just my clan. We will be fine rewrite or not, but I doubt very many other clans will be. Just check runeclan and you will see how many clans (even the well established ones) have hundreds of inactives and falling xp.


Looking at all the inactives in the clans I've been in, most became inactive because of bad updates by Jagex or the lack of updates. EoC, removal of F2P from the hiscores, minigames being dead, Wilderness being dead, shit like that. Nobody has left this game because the clan chat isn't working very well.
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01-Aug-2016 19:30:39 - Last edited on 01-Aug-2016 19:46:51 by Fire Hawk154

Seer of War

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"Those are all free choices, and if something results in too much workload you can choose to drop it"

Yes, it is a choice to do the things required to build and maintain a successful and active clan. Those clans that choose not to do certain things will suffer and die.

You're basically saying we have the choice to keep running our clans or letting them die. Tell me something I don't know.

That's pretty much my point. With some changes Jagex could significantly improve the entire clan community. With no changes you will continue to see more leaders opt out and more clans die as a result.

Your argument is basically supporting more of the same, which as most of us have pointed out is not viable long term for the game or for the clan community as a whole.

Our point is that its up to Jagex to change these dynamics, there is nothing clans can do to fix these problems without Jagex's help. So I honestly do not see what you're trying to argue.

Clearly we all understand we have choices, our point is Jagex could have made changes at any point over the past several years we've been asking for clan updates that would have improved the situation for everyone. If you're just suggesting that we stop advocating on the clan community's behalf or just give up entirely, then all due respect but why would you even post that? It honestly serves no purpose to this discussion in my opinion. We are here discussing this because we don't want to give up, we want to continue to improve our communities. I think that is something to be encouraged and supported.
Seer of War

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02-Aug-2016 02:03:38 - Last edited on 02-Aug-2016 02:13:38 by Seer of War

Salcos

Salcos

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The rewrite is incredibly important to clans. The code preventing clans from being updated will simply cause clans to fall further behind in aspect to the rest of the game. You can only change parts on a car so many times before you have to get a new one
Owner Of Prestige Legion
A high level bossing clan without the elitism

Computer Science Major

02-Aug-2016 05:26:48 - Last edited on 02-Aug-2016 07:39:13 by Salcos

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