Gear Requirements
Range
-
Helmet:60+ Helm Demon slayer+
Torso:65+ Royal d'hide+
Legs:65+ Royal d'hide+
Boots:Kurask/Turoth/Silverhawk
Gloves:Spiked royal d'hide vambraces
Main-hand:80+ Ranged weapon
Offhand:60+ ranged weapon
Quiver: 80+ Bolts/Arrows
Melee
-
Helmet: Level 60+ - Dragon helmet+
Torso: Level 50+ - Rock-shell+
Legs: level 50+ - Rock-shell+
Boots: Level 60+ - Dragon Boots+
Gloves: Level 50+ Rock-shell+
Main-hand: Level 75+ Melee Weapon
Offhand: Level 60+ Off-hand melee weapon/ Shield
Mage
-
Helmet: Level 50+ - Skeletal+
Torso: Level 50+ - Skeletal+
Legs: Level 50+ - Skeletal+
Boots: Level 75+ - Gano+
Gloves: Level 75+ - Gano+
Main-hand: Level 75+ Main hand
Off-hand: Level 60+ Off-hand, Level 70+ Shields
All
-
Cape- Team Cape. Can bring ava's with Team cape switch. With wilderness sword 4 team cape acts as ava.
Necklace- Glory, Dragon rider, Zealots, Phoenix(Secondary) Games- In inventory[corp tele]
Ring- DK's Ring/Recoil/ Sixth-age circuit/ Asylum surgeon's
Pocket- God token*/Scrim*/god book*
Aura- Dark magic*/Ancestor Spirit*
Familiar- Steel titan/Pack yak/War Tort
Consumables- Shark+/Sara Brews/Super restores/Portents/Adren Pot/Weapon Poison/Anti-poison/Overload/Grand Seed pod*
-Items marked with * are optional.
Recommendations
-
Summers End(Quest)- Teleport to corp cave on games neck
Wilderness Sword(Task Set)- Tele to warbands camp.
As a first resort(Quest) - Salt water pool
Savage PK
Join today!
28-Sep-2018 01:13:02
- Last edited on
28-Sep-2018 01:17:32
by
SavagePK